The Conduit 2 use this range to store the player datas but this range can't be viewed for some reason?
Why isn't it possible to view this range which already exist?
I had this problem with sonic 4 wiiware, it had most of its stuff stored around 93400000-93800000 I turned off Address Restrictions, i could then search the area, and set breaks but never figured out how to view the area in the Mem Viewer.
Quote from: Sharkbyte on May 01, 2011, 07:16:59 PM
Thats probably where the online codes are. They proabably put them there so you (and others) can't access them.
Edit: what the hell? My post is there but it didn't technically count as a reply. And wiird forums stopped responding just as I posted.
Right but sometimes it loads the data offline too from this area.
Just change DE000000 90009340 to DE000000 90009350 and it works.
you can extend the ranges you can access in the tools tab of geckodotnet.
Yes, Conduit 2 uses even the 935XXXXX range (offline and online)
they don't "purposely" put the values there, it's just coincidental.
And you can view the memory range for the games using gecko reader.