WiiRd forum

Wii & Gamecube Hacking => Wii Game hacking help => Topic started by: Deathwolf on May 01, 2011, 06:13:02 PM

Title: Memory Range 934XXXXX
Post by: Deathwolf on May 01, 2011, 06:13:02 PM
The Conduit 2 use this range to store the player datas but this range can't be viewed for some reason?
Why isn't it possible to view this range which already exist?
Title: Re: Memory Range 934XXXXX
Post by: Thomas83Lin on May 01, 2011, 07:44:13 PM
I had this problem with sonic 4 wiiware, it had most of its stuff stored around 93400000-93800000 I turned off Address Restrictions, i could then search the area, and set breaks but never figured out how to view the area in the Mem Viewer.
Title: Re: Memory Range 934XXXXX
Post by: Deathwolf on May 01, 2011, 07:48:44 PM
Quote from: Sharkbyte on May 01, 2011, 07:16:59 PM
Thats probably where the online codes are. They proabably put them there so you (and others) can't access them.

Edit: what the hell? My post is there but it didn't technically count as a reply. And wiird forums stopped responding just as I posted.
Right but sometimes it loads the data offline too from this area.

Just change DE000000 90009340 to DE000000 90009350 and it works.
Title: Re: Memory Range 934XXXXX
Post by: Bully@Wiiplaza on May 05, 2011, 07:22:23 PM
you can extend the ranges you can access in the tools tab of geckodotnet.
Yes, Conduit 2 uses even the 935XXXXX range (offline and online)
Title: Re: Memory Range 934XXXXX
Post by: hetoan2 on May 06, 2011, 01:55:56 AM
they don't "purposely" put the values there, it's just coincidental.

And you can view the memory range for the games using gecko reader.