WiiRd forum

Wii & Gamecube Hacking => PAL Wii Cheat Codes => PAL Wii Code Support => Topic started by: panmusic on March 21, 2010, 01:57:58 PM

Title: Red Steel 2 [RD2P41]
Post by: panmusic on March 21, 2010, 01:57:58 PM
Apache 81 has already made his first code for infinite cash.
I wait patiently for the rest (inf.health and bullets) before try...
I just hope that he is actually trying to make these codes as I write this post... ::)
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 22, 2010, 11:34:53 PM
Yes, I'm working on them... but it seems not to be so simple.

However here (http://wiird.l0nk.org/forum/index.php/topic,5321.0.html) is the post with the updated codes for this game.
Title: Re: [Request] Red steel 2
Post by: reinikainen87 on March 23, 2010, 09:15:52 AM
RD2X41
Red Steel 2

Infinite Cash
48000000 80C6CC6C
DE000000 90009340
5A010000 00000132
5A010000 FFFFFF52
14000000 05F5E0FF
E0000000 80008000

Works great, 999,999,999 cash :cool:
Thanks Apache81
Title: Re: [Request] Red steel 2
Post by: Jackal on March 25, 2010, 05:10:46 AM
Infinite Ammo
046BB5AC 38030000
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 25, 2010, 09:12:28 PM
Infinite Health
4A000000 807EAA88
DE000000 80008100
14000000 D0250008
E0000000 80008000


please... report any issues !!!  :)
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 25, 2010, 09:15:10 PM
Quote from: Jackal on March 25, 2010, 05:10:46 AM
Infinite Ammo
046BB5AC 38030000
Hey Jackal, nice work !!!  :)

Please, load it into the cheats DB !!!
Title: Re: [Request] Red steel 2
Post by: Mush123 on March 25, 2010, 11:22:26 PM
I noticed how people who preordered the game from Gamestop (In the US) got 2 in-game bonus swords. Will these be unlockable for everyone in the game? and if not, would it be possible to create a code to obtain these? (Providing that the swords are coded on all of the discs).

Thanks for any future replies.
Title: Re: [Request] Red steel 2
Post by: xMaDDoGx on March 26, 2010, 12:11:09 AM
Quote from: Mush123 on March 25, 2010, 11:22:26 PM
I noticed how people who preordered the game from Gamestop (In the US) got 2 in-game bonus swords. Will these be unlockable for everyone in the game? and if not, would it be possible to create a code to obtain these? (Providing that the swords are coded on all of the discs).

Thanks for any future replies.

These are the codes i have found so far. Go to extras menu and choose (preordercode)?

SWORDS

Nihonto Hana 58855558
Nihonto Hana 360152
Kuro No Ken  360378

GUNS

Barracuda  3582880

You can only have one sword and one gun active at a time. There is still one gun code missing but i think it will show up in a couple of days.

Sorry if this is off topic.
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 26, 2010, 07:21:01 AM
Quote from: xMaDDoGx on March 26, 2010, 12:11:09 AM
SWORDS

Nihonto Hana 58855558
Nihonto Hana 360152
Kuro No Ken  360378

GUNS

Barracuda  3582880
I havent tested them yet but thank you very much for these promotional codes man !!!   :)
Title: Re: [Request] Red steel 2
Post by: Jackal on March 26, 2010, 07:52:45 AM
1 shot kill with pistol
42000000 80000000
046EF44C FC000028
E0000000 80008000

Not effective against armor yet
Title: Re: [Request] Red steel 2
Post by: Mush123 on March 26, 2010, 11:56:29 AM
Quote from: xMaDDoGx on March 26, 2010, 12:11:09 AM
Quote from: Mush123 on March 25, 2010, 11:22:26 PM
I noticed how people who preordered the game from Gamestop (In the US) got 2 in-game bonus swords. Will these be unlockable for everyone in the game? and if not, would it be possible to create a code to obtain these? (Providing that the swords are coded on all of the discs).

Thanks for any future replies.

These are the codes i have found so far. Go to extras menu and choose (preordercode)?

SWORDS

Nihonto Hana 58855558
Nihonto Hana 360152
Kuro No Ken  360378

GUNS

Barracuda  3582880

You can only have one sword and one gun active at a time. There is still one gun code missing but i think it will show up in a couple of days.

Sorry if this is off topic.

Ah, awesome. I just got this today and I found some of these codes on GBATemp. (Apart from one of the swords) I've been playing the game for about an hour ago... I love it. :P Shame I have college soon. But I can play when I get back. xD
Title: Re: [Request] Red steel 2
Post by: squall23 on March 28, 2010, 07:52:00 AM
Hmm, I've run into a weird problem.  Yesterday I was trying to use the Inf Cash, Inf health and Inf ammo codes.  Except only the health and ammo codes worked, the cash one didn't.  I was also using Gecko OS 1.9.1 btw.  Today, I downloaded Gecko OS 1.9.3, and when I tried to use those codes again, the cash one worked, but then once I fired a shot, the game freezes.  After a few tests, I found out that if I use the ammo code, I can't use the other 2 codes, while the other 2 codes can be used together, but it can't work with the ammo code.

Maybe I'll try a bit more tomorrow.
Title: Re: [Request] Red steel 2
Post by: panmusic on March 28, 2010, 10:14:46 AM
Quote from: squall23 on March 28, 2010, 07:52:00 AM
Hmm, I've run into a weird problem.  Yesterday I was trying to use the Inf Cash, Inf health and Inf ammo codes.  Except only the health and ammo codes worked, the cash one didn't.  I was also using Gecko OS 1.9.1 btw.  Today, I downloaded Gecko OS 1.9.3, and when I tried to use those codes again, the cash one worked, but then once I fired a shot, the game freezes.  After a few tests, I found out that if I use the ammo code, I can't use the other 2 codes, while the other 2 codes can be used together, but it can't work with the ammo code.

Maybe I'll try a bit more tomorrow.

This is exactly what happens to me too... :(
Title: Re: [Request] Red steel 2
Post by: reinikainen87 on March 29, 2010, 12:04:18 PM
Quote from: squall23 on March 28, 2010, 07:52:00 AM
Hmm, I've run into a weird problem.  Yesterday I was trying to use the Inf Cash, Inf health and Inf ammo codes.  Except only the health and ammo codes worked, the cash one didn't.  I was also using Gecko OS 1.9.1 btw.  Today, I downloaded Gecko OS 1.9.3, and when I tried to use those codes again, the cash one worked, but then once I fired a shot, the game freezes.  After a few tests, I found out that if I use the ammo code, I can't use the other 2 codes, while the other 2 codes can be used together, but it can't work with the ammo code.

Hmm.. No such problems when using all three codes at the same time:

RD2X41
Red Steel 2

Infinite Cash
48000000 80C6CC6C
DE000000 90009340
5A010000 00000132
5A010000 FFFFFF52
14000000 05F5E0FF
E0000000 80008000

Infinite Health
4A000000 807EAA88
DE000000 80008100
14000000 D0250008
E0000000 80008000

Infinite Ammo
046BB5AC 38030000

Title: Re: [Request] Red steel 2
Post by: Apache81 on March 29, 2010, 05:36:44 PM
Please, give this a try and let me know:
Infinite Ammo
4A000000 806BB5B0
DE000000 80008100
14000000 90640074
E0000000 80008000
Title: Re: [Request] Red steel 2
Post by: wiiztec on March 30, 2010, 07:07:32 AM
Apache why are you using pointers that code only needs to be one line 046BB5B0 90640074

also since you used 4A to set the pointer yourself you don't need the address range check because the pointer will always be 806BB5B0
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 30, 2010, 10:51:21 AM
Because if I use directly the BA instructions the code won't work.

I'm using a check of the memory location also for ASM code because of the transiotion to cIOS38 rev19, Gecko1.9.3 and cover floader r_1056 so I need to be sure to not write codes on wrong location causing crash or other bad stuff.
Title: Re: [Request] Red steel 2
Post by: wiiztec on March 31, 2010, 12:30:03 AM
I've used my one line simplifications of your codes and they work fine

and you don't need an address range check because you set the pointer specifically to 806BB5B0 so it will never be out of range. You really only need an address rage check when you use the 48 codetype and theoretically the 40 codetype
Title: Re: [Request] Red steel 2
Post by: Apache81 on March 31, 2010, 07:40:03 PM
yes, I know... but for now I leave these to have some more try with different gecko version compatibility.  ;)