WiiRd forum

USB Gecko Related => Gecko OS Game Compatibility => Topic started by: Arudo on February 13, 2011, 09:31:30 PM

Title: -we don't talk about this anymore-
Post by: Arudo on February 13, 2011, 09:31:30 PM
This is a bit of a quandary for me, as I was previously able to go via HBC and GeckoOS.

But because I didn't want to update my wii, that was how I would go online for multiplayer etc.

However now for some reason now when I go online via the GeckoOS I get a 20200 error. And I am using a retail copy of the game so I don't know what's going on.

Any ideas?
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Deathwolf on February 13, 2011, 09:37:48 PM
try this:

Game language : Default
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 13, 2011, 09:45:10 PM
No good wolf. I'm using System Menu 4.3U now. Should I turn off hooks and stuff as well?
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Deathwolf on February 13, 2011, 09:48:26 PM
the newest FW is 4.3 right? so you updated now? try without codes.
sry idk whats the newest cuz I'm still on FW 3.2 xD
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 13, 2011, 10:08:58 PM
Yeah I'm not using codes yet as I load them via WiiRD not SD when I play offline.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Deathwolf on February 13, 2011, 10:12:23 PM
hmm maybe try another version of gecko os...
I searched for this error code and found no fixes or usefull information to bypass this error :/
but yea try another loader
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 13, 2011, 10:21:40 PM
I just had some settings that did work...

But the error 20200 is a thinly veiled way of saying 'don't hack' I think.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Deathwolf on February 13, 2011, 10:23:42 PM
nice nice...
yep maybe it's a protection
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 13, 2011, 10:48:00 PM
I could go online using the AXNextframe hook, however when I tried to boot WiiRD, it couldn't detect the gecko.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 13, 2011, 11:30:44 PM
I can go online fine via disc channel, but I still want to be able to poke/check memory values, but can't as the USBGecko won't be detected for some reason.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Bully@Wiiplaza on February 14, 2011, 01:13:18 AM
Quote from: Sharkbyte on February 13, 2011, 11:09:26 PM
I had the same problem. I think 99% it is because you have zits codes on.  :P He disabled them from working online even though they don't even work with host online.
wrong, I didn´t see any check on these, I´m using a few of them and no issue (third person view works online and it has no check)
Maybe it´s only one of them, but I can tell that it is working with USB Loaders and Hermes Cios 222.

You could watch this to get the proof my statements:
http://www.youtube.com/watch?v=goE35f2XzGI
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 14, 2011, 03:04:51 AM
Well can any of you get online via Gecko OS and connect with WiiRD/GeckodotNet?
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on February 22, 2011, 05:07:29 PM
Weird. I changed my hook settings back to default and it worked again.

Probably some shenanigans on Nintendo's side.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Link on March 05, 2011, 08:21:36 AM
Just before people wonder: I COULD(!) imagine Nintendo is working on a debugger detection.. making it short, the Gecko debugger would be not too difficult to detect in memory - Nintendo could even create code which would simply crash the game if it is loaded along the debugger. It hasn't happened by now, however, from a technical side it's easy.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Arudo on March 05, 2011, 03:56:01 PM
Well, I think it was either something screwy on either host or server side seeing as I could go online via GeckoOS again.
Title: Re: Goldeneye can't connect online with GeckoOS 1.9.3.1
Post by: Bully@Wiiplaza on March 07, 2011, 01:46:32 PM
Where is the debugger stored in memory?
Could be interesting...
P.S. I´m NOT working for Nintendo XD