WiiRd forum

Wii & Gamecube Hacking => Wii help => Topic started by: Robby368 on December 05, 2010, 03:12:45 PM

Title: how to run codes off preloaded games?
Post by: Robby368 on December 05, 2010, 03:12:45 PM
Ok sorry again for my ignorance and hopefully I'm putting this in the right forum!

I HAVE searched but not much comes back for specifically what I have going on, but I probably just wasn't using the right search words.

So here's my setup.

No wireless connection as of yet...will soon though.
Wii 4.2u
Wii Play Original disk (the only game I want to mod)
Gecko 1.9.3.1
code downloader
cheat manager.
homebrew channel

I have Punch out already loaded as a channel (no disk) that was put on there from the previous owner. I used Code Downloaded to get the codes. But I can't save the punch out file to the SD card, the wii won't let me copy it. So I'm assuming I need to launch it through gecko right? Can't do that since it reads the disk right?
jeez I'm freakin retarded with this stuff!

Just did some more searching...do I need a preloader?




.
Title: Re: how to run codes off preloaded games?
Post by: doomkaiber001 on December 05, 2010, 03:17:14 PM
From what I've heard, preloader is a bad thing...
Title: Re: how to run codes off preloaded games?
Post by: James0x57 on December 05, 2010, 06:49:34 PM
Remove these two:
code downloader
cheat manager.

and get this one:
http://GeckoCodes.org/AH.php



Gecko OS can launch channels. Just make sure the SD Cheats option is turned on in Gecko OS.
Title: Re: how to run codes off preloaded games?
Post by: Robby368 on December 06, 2010, 12:12:21 AM
Quote from: James0x57 on December 05, 2010, 06:49:34 PM
Remove these two:
code downloader
cheat manager.

and get this one:
http://GeckoCodes.org/AH.php



Gecko OS can launch channels. Just make sure the SD Cheats option is turned on in Gecko OS.


Ok I killed the cheat manager and code downloader. Got that app succussfully installed, found the codes, and made the gct files for them. All is super duper, except when I 'launch game' in gecko it tells me there's no disk.  :(   How do I get around that? And I also made sure SD cheats is on....
Title: Re: how to run codes off preloaded games?
Post by: James0x57 on December 06, 2010, 12:19:32 AM
don't 'launch game'
'launch channel'

if there is no option for launch channel, do a search on here for that problem. Others have had it too
Title: Re: how to run codes off preloaded games?
Post by: Robby368 on December 06, 2010, 02:11:21 PM
Quote from: James0x57 on December 06, 2010, 12:19:32 AM
don't 'launch game'
'launch channel'

if there is no option for launch channel, do a search on here for that problem. Others have had it too

I did some reading, and a lot of what I saw was about downgrading. Should I do that and what version? Kinda looks pretty dangerous.  :/
Title: Re: how to run codes off preloaded games?
Post by: Romaap on December 06, 2010, 03:34:39 PM
You just have to patch IOS36 for that.
Just do a search here or on google.

You can also find some info here (http://wiird.l0nk.org/forum/index.php/topic,6843.0.html).
Title: Re: how to run codes off preloaded games?
Post by: doomkaiber001 on December 06, 2010, 03:41:08 PM
Don't downgrade! It's dangerous to your Wii
Title: Re: how to run codes off preloaded games?
Post by: cydp3 on December 06, 2010, 07:55:19 PM
Yes, doomkaiber is right, don't downgrade. Try what Romaap said.
Title: Re: how to run codes off preloaded games?
Post by: Robby368 on December 07, 2010, 12:37:36 AM
Quote from: Romaap on December 06, 2010, 03:34:39 PM
You just have to patch IOS36 for that.
Just do a search here or on google.

You can also find some info here (http://wiird.l0nk.org/forum/index.php/topic,6843.0.html).

thanks man that did the trick! I hacked punch out!  ;D