WiiRd forum

Wii & Gamecube Hacking => PAL Wii Cheat Codes => PAL Wii Code Support => Topic started by: Gandalf on November 04, 2010, 10:53:53 AM

Title: GoldenEye 007 [SJBP52] [FOR OFFLINE USE ONLY]
Post by: Gandalf on November 04, 2010, 10:53:53 AM
Requesting codes like the NTSC ones.

Thanks in advance.  :)
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on November 04, 2010, 11:38:37 PM
so you want portings?
For that, we need ntsc-u and pal ram dumps, I can only get the ntsc version off...
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Takeshi55 on November 07, 2010, 01:46:25 PM
I also want codes for the PAL version.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: justin28 on November 08, 2010, 05:43:11 AM
Yep so do i what is the delay in getting the pal version of the codes out as the pal version got nearly the same time release date as the ntsc version
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on November 08, 2010, 12:02:22 PM
please try out the ntsc codes first, if they are working.
If not, you need to wait a bit.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Hepyro on November 08, 2010, 01:19:43 PM
Quote from: Bully@Wiiplaza on November 08, 2010, 12:02:22 PM
please try out the ntsc codes first, if they are working.
If not, you need to wait a bit.

I have tested the NTSC codes but they don't work :)
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on November 09, 2010, 08:29:00 AM
NTSC-U RAM Dump:
http://www.megaupload.com/?d=848QDBYB

don´t have the PAL Dump yet...
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: justin28 on November 12, 2010, 06:00:50 AM
Still no Goldeneye Wii pal codes arrgh
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on November 12, 2010, 12:11:43 PM
Wonder what will be published first : the in-game cheats or the hacks ;D

Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: justin28 on November 13, 2010, 04:45:00 AM
Does anyone know what are the codes for the cheats menu in goldeneye are eg click on extras in the in game menu and click on enter cheat codes would love a quick reply
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Takeshi55 on November 14, 2010, 01:14:53 PM
Quote from: Gandalf on November 12, 2010, 12:11:43 PM
Wonder what will be published first : the in-game cheats or the hacks ;D

Apparently no-one can find them. I did hear that there are no codes for 1P move.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on November 18, 2010, 08:25:00 PM
now we can port every code to PAL!
I am too lazy... let anyone do this.

PAL DUMP:
http://www.megaupload.com/?d=L4BS7EPA

NTSC-U DUMP:
http://www.megaupload.com/?d=848QDBYB

Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: C|T on November 18, 2010, 08:40:06 PM
Quote from: Bully@Wiiplaza on November 18, 2010, 08:25:00 PM
now we can port every code to PAL!
I am too lazy... let anyone do this.

PAL DUMP:
http://www.megaupload.com/?d=L4BS7EPA

NTSC-U DUMP:
http://www.megaupload.com/?d=848QDBYB



ähhhmmm is NTSC Dump down  ???
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Deathwolf on November 18, 2010, 08:43:44 PM
no xD
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on November 18, 2010, 08:54:47 PM
Quote from: C|T on November 18, 2010, 08:40:06 PM
Quote from: Bully@Wiiplaza on November 18, 2010, 08:25:00 PM
now we can port every code to PAL!
I am too lazy... let anyone do this.

PAL DUMP:
http://www.megaupload.com/?d=L4BS7EPA

NTSC-U DUMP:
http://www.megaupload.com/?d=848QDBYB



ähhhmmm is NTSC Dump down  ???
it isn´t,
you old german ä,ö,ü or ß user xD!
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: C|T on November 18, 2010, 10:11:46 PM
Quote from: Bully@Wiiplaza on November 18, 2010, 08:54:47 PM
Quote from: C|T on November 18, 2010, 08:40:06 PM
Quote from: Bully@Wiiplaza on November 18, 2010, 08:25:00 PM
now we can port every code to PAL!
I am too lazy... let anyone do this.

PAL DUMP:
http://www.megaupload.com/?d=L4BS7EPA

NTSC-U DUMP:
http://www.megaupload.com/?d=848QDBYB



ähhhmmm is NTSC Dump down  ???
it isn´t,
you old german ä,ö,ü or ß user xD!


hehee
Ã,,ääöööüüü w00t
I know you like it xD

No,but I have no access to NTSC Dump l0lz Oo
Bully can you maybe Upload it to RS.com for me plsss ?
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on November 19, 2010, 01:17:16 AM
The NTSC one seems available at the moment, but now the PAL one isn't...

Weird  :D
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: C|T on November 19, 2010, 02:26:47 AM
Quote from: Gandalf on November 19, 2010, 01:17:16 AM
The NTSC one seems available at the moment, but now the PAL one isn't...

Weird  :D

hehee l0lz that is more then weird   :)

@ Bully
then it is okay^
don't need a REupload to RS !
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: James0x57 on November 19, 2010, 06:49:18 PM
No. We do this for free, it's not our job, someone will do it when it's convenient for them.
Do not be impatient or ungrateful towards hackers here again.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on November 20, 2010, 06:03:56 AM
http://wiird.l0nk.org/forum/index.php/topic,7066.0.html (http://wiird.l0nk.org/forum/index.php/topic,7066.0.html)

Thanks C|T, codes work great :)
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: justin28 on November 24, 2010, 03:47:33 AM
All missions and extras unlocked code request cheers.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Mortimer-sama on November 25, 2010, 05:44:29 PM
So, no new code?
Can we have something for the online mode?
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Andmo25 on November 25, 2010, 06:42:50 PM
Quote from: Mortimer-sama on November 25, 2010, 05:44:29 PM
So, no new code?
Can we have something for the online mode?

Read the title !!!FOR OFFLINE USE ONLY!!!
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Mortimer-sama on November 25, 2010, 07:20:36 PM
Oh yeah...sorry. ^^'

And what about the offline codes?
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: monogato on November 29, 2010, 03:02:38 PM
Hi, thank you for all the codes. I have two questions about this game:

1- How do I use the "Dumps" for porting codes?
2- There is any code for having always the silencer with all the weapons?

regards! and sorry for my English...
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: justin28 on November 30, 2010, 09:10:58 AM
yes i to would like to know how to do this.  I am getting a usb gecko as soon as the new one is launched and i will hack the game my self as i have got the pal version.  It might take my a while how to learn but i will gladly do it for the pal region.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on November 30, 2010, 08:17:43 PM
I bet no-clipping mode, moonjump, invisibility-mode and all-weapons cheats would be fantastic additions to this fantastic game... :o

I'm patient.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: monogato on December 01, 2010, 08:07:36 PM
It would be amazing a code for having the Ivana Spec-R with a silencer, a thermal scope and a laser pointer, please...

regards!!! Sorry for my English, XD

P.D: In the offline mode, of course.
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: panmusic on December 01, 2010, 09:44:47 PM
I find extremely annoying that every time I boot the game,ti auto-detects the GC controller as the default option and the only way to play the game with pointer controls is to unplug the controller manually.Very frustrating!I can daydream a code to bypass the GC controller default option...
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on December 02, 2010, 06:59:44 PM
Quote from: monogato on December 01, 2010, 08:07:36 PM
It would be amazing a code for having the Ivana Spec-R with a silencer, a thermal scope and a laser pointer, please...

regards!!! Sorry for my English, XD

P.D: In the offline mode, of course.

That would be great. Or a 'Always available Nightvision' code...LOL
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Mortimer-sama on December 09, 2010, 06:13:54 PM
Sooooo~ no new codes anymore?
Why the US version have more than EU?
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on December 21, 2010, 03:56:38 PM
Nobody seems to be interested any more :p

NTSC-US codes do not belong in a PAL-EU/AU thread

Such great codes  ::)
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Ruffy on December 22, 2010, 04:03:29 AM
Gandalf, can you please explain in detail how you converted the codes? I'm interested in converting existent codes for another regions. Thanks.
Title: Re: Golden Eye 007 [SJBP52] (PAL) Request
Post by: jetstopia on January 15, 2011, 11:13:41 PM
I also would like to request this code.
Could it be possible to convert the viewpoint switch code as well
Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: NikraDK on February 23, 2011, 08:24:19 AM
Goldeneye 007 Wii PAL [SJBP52]

Viewpoint switching (+ Button on/off) [ZiT ported by Nikra]
285F7242 FFEF0010
C2131814 00000002
39800000 999E0CED
881E0CED 00000000
CC000000 00000000
C2131814 00000002
39800001 999E0CeD
881E0CED 00000000
E0000000 80008000

http://board.gscentral.org/showthread.php/51584-James-Bond-GoldenEye-007-SJBP52
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Gandalf on February 24, 2011, 09:46:43 PM
Fantastic codes. Especially the Moonjump code that encourages 'exploration extraordinaire'. Many thanks NikraDK!  :cool:

Title: Re: [Request] Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Deathwolf on February 24, 2011, 10:26:40 PM
Quote from: NikraDK on February 23, 2011, 08:24:19 AM
Goldeneye 007 Wii PAL [SJBP52]

Viewpoint switching (+ Button on/off) (Nikra)
285F7242 FFEF0010
C2131814 00000002
39800000 999E0CED
881E0CED 00000000
CC000000 00000000
C2131814 00000002
39800001 999E0CeD
881E0CED 00000000
E0000000 80008000

http://board.gscentral.org/showthread.php/51584-James-Bond-GoldenEye-007-SJBP52


aha I see you're stealing codes....
the original coder is ZiT!

http://wiird.l0nk.org/forum/index.php/topic,7026.15.html
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: NikraDK on February 24, 2011, 10:56:53 PM
It's not Stealing. It's converting. And I don't know why this hasn't been done a long time ago?
And another thing. Why is the code "Unlock all Custom Loadouts" allowed in the NTSC database since it's an Online Multiplayer code? I'd convert that too, but I'm not Gonna make it public.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Thomas83Lin on February 25, 2011, 12:10:23 AM
Quote from: NikraDK on February 24, 2011, 10:56:53 PM
Why is the code "Unlock all Custom Loadouts" allowed in the NTSC database since it's an Online Multiplayer code?
Should i remove it??

edit:
If the mods have a problem with the code. they can pm me, and i'll take care of it.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Deathwolf on February 25, 2011, 12:15:02 AM
next time please write [ZiT, ported by XXXX]
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: NikraDK on March 01, 2011, 09:12:09 AM
Quote from: Deathwolf on February 25, 2011, 12:15:02 AM
next time please write [ZiT, ported by XXXX]

Thats not gonna happen: I have literally converted hundreds of Gamecube codes without any one complainded about who's hacked the original NTSC code. Plus the multiple codes I hacked myself.
And when anyone converted my codes to NTSC, I didn't excpect to be credited for the original code myself.
Sorry for my languade. English is not my first language.

*Mod Edit*
Too bad, it's been done so stop complaining.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Patedj on March 01, 2011, 11:07:52 AM
Unless you want to risk having yourself sued by an irritable person because you forgot to reference their work than you might as well do it. If you'd do it at work, you'd be fired. If you do it at school, you'd be expelled. It's called work ethics, I should know, I sit on one of the ethics committee of of Australia.

We don't mind things as  long as they are harmless.

So, if what you're saying is that you don't port and that you only search yourself, then perhaps you are being inspired by his work. You did the work, all the work, and thus deserve all the credit.

In any other case, porting = direct translation, and therefore, they deserve some type of recognition.

In all due respect, follow your peers, blend in, and be one of us. We will keep you safe.

Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: NikraDK on March 01, 2011, 03:12:01 PM
[Message has been removed by a moderator]

As Hetoan said, if you don't like it you can leave.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Thomas83Lin on March 01, 2011, 05:24:52 PM
Quote from: NikraDK on March 01, 2011, 09:12:09 AM
Quote from: Deathwolf on February 25, 2011, 12:15:02 AM
next time please write [ZiT, ported by XXXX]

Thats not gonna happen: I have literally converted hundreds of Gamecube codes without any one complainded about who's hacked the original NTSC code. Plus the multiple codes I hacked myself.
And when anyone converted my codes to NTSC, I didn't excpect to be credited for the original code myself.
Sorry for my languade. English is not my first language.

Thats just like Crediar's Classic Controller Code for DKCR, I'm sure he spent hours on it, it only took me 3min literally to port\convert it. Should I take credit for it? i think not cause i didn't make the code only ported it. You do whatever you like, but i'll leave credit.

[spoiler]
Quote from: thomas83lin on November 27, 2010, 02:03:12 AM
For the people that can't get it to work, try this I ported it to version 1

Classic Controler [Ported from Crediar]
C24A3FC0 00000020
38210050 7C0802A6
80B50060 48000041
80950000 7CA52378
90B50000 80B50064
4800002D 80950004
7CA52378 90B50004
80B50068 48000019
80950008 7CA52378
90B50008 7C0803A6
4E800020 70A40200
2C040000 4182000C
38C0012D B0D50186
38C00000 70A40800
2C040000 41820008
60C68000 70A40020
2C040000 41820008
60C60200 70A40040
2C040000 41820008
60C60100 70A40001
2C040000 41820008
60C60002 70A40002
2C040000 41820008
60C60008 70A48000
2C040000 41820008
60C60004 70A44000
2C040000 41820008
60C60001 70A40400
2C040000 41820008
60C60010 70A41000
2C040000 41820008
60C61000 7CC53378
60000000 00000000
04387CF0 38A00000
0438526C 28000009
[/spoiler]
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: hetoan2 on March 01, 2011, 08:47:24 PM
Let's not start a flame war Nikra ._.

Codes NEED to be credited. If you don't like this policy, then you can kindly leave.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: dcx2 on March 01, 2011, 08:57:33 PM
It has long been the forum's policy to give credit to the original hacker when doing a port.  This is usually a note afterwards.  i.e.

Viewpoint switching (+ Button on/off) [Nikra]
285F7242 FFEF0010
C2131814 00000002
39800000 999E0CED
881E0CED 00000000
CC000000 00000000
C2131814 00000002
39800001 999E0CeD
881E0CED 00000000
E0000000 80008000
ported from ZiT's NTSC-J code

While there is no legal recourse, it's really frowned upon to take credit for other people's hard work.  We encourage hackers to respect each other, and giving credit for ports is one way to do so.

--

Thomas, what does the "unlock custom loadout" code do?  If it is a host-only code, and/or does not provide a competitive advantage, it should be okay.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Thomas83Lin on March 01, 2011, 09:04:26 PM
Quote
Thomas, what does the "unlock custom loadout" code do?  If it is a host-only code, and/or does not provide a competitive advantage, it should be okay.
I've already discussed it with Arudo. decided it was best to remove the code. It does give a slight advantage.
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: NikraDK on March 04, 2011, 08:57:31 PM
Quote from: dcx2 on March 01, 2011, 08:57:33 PM
--

Thomas, what does the "unlock custom loadout" code do?  If it is a host-only code, and/or does not provide a competitive advantage, it should be okay.

It's NOT an host only code: The code sabotages the hole idea of earning Experience Points, since it unlocks al Weapons/Gadgets upgrades.

I'd ask gscentral to remove the code too. They probably will.

Oh, and by the way, feel free to add my converted codes in your database if you wish. you can find them here:

http://board.gscentral.org/showthread.php/51584-James-Bond-GoldenEye-007-SJBP52?p=174412#post174412
Title: Re: Goldeneye 007 - !!!FOR OFFLINE USE ONLY!!! [SJBP52]
Post by: Bully@Wiiplaza on March 05, 2011, 02:20:53 AM
everybody already got it, it is too late I think...
there´s also the level modifier which unlocks everything when put to a high level...
but since it´s considered to leaderboard cheating, it isn´t posted here.
Btw. if someone wants to convert NTSC-U codes to PAL, I got both dumps.
PM me for the download links (but be sure that you know what you are doing, or it´s a waste of time!)
Title: Re: [Request] GoldenEye 007 - [FOR OFFLINE USE ONLY] [SJBP52]
Post by: Gandalf on July 01, 2011, 04:04:53 AM
First of all i would like to thank Bully@Wiiplaza and Anarion for their great codes last couple of weeks.

However, i do have two requests at the moment.

Is there a possibility of a 'have all weapons'-code?
and is there a possibility of a 'always bloom-filter' code?

http://en.wikipedia.org/wiki/Bloom_(shader_effect)

A bloom-filter exists in the game, and appears while being in certain situations. It would look something like this...

(http://img824.imageshack.us/img824/7828/comparea.jpg)
(http://img810.imageshack.us/img810/8164/compareb.jpg)

My guess is that the possible code is closely related to this great one...

Clear Weather [Anarion]
C203545C 00000003
3C000000 60000101
90030068 80030068
60000000 00000000
No rain, fog, snow, etc.
All maps have clear weather as they have offline.

Many thanks in advance!  ;)
Title: Re: [Request] GoldenEye 007 - [FOR OFFLINE USE ONLY] [SJBP52]
Post by: Bully@Wiiplaza on July 07, 2011, 07:41:59 AM
does the clear weather code remove the bloom effect?
If yes, it would be easy to find the solution.

---

However, how do I play the mission on your two pictures?
I could take a look at creating this code, if it´s not found yet.
I unlocked every mission, but didn´t play through all levels.
That´s why I don´t know. :p
Title: Re: [Request] GoldenEye 007 - [FOR OFFLINE USE ONLY] [SJBP52]
Post by: Gandalf on July 08, 2011, 06:46:24 PM
Hi. Thanks for replying.  :)

Yes, the clear weather-code disables the bloom effect completely. In fact, some levels normally use it to a small degree. The short introduction of the first Severnaya level seems to use a higher value than the rest of the stage. Using the weather code made it completely disappear...

Hope this is some useful information.  :P

Title: Re: [Request] GoldenEye 007 - [FOR OFFLINE USE ONLY] [SJBP52]
Post by: Anarion on July 17, 2011, 02:52:58 AM
The default value is 0 on all maps. To keep this "bloom filter" effect, the value on the code would be 0 instead of 101 but if you're going to use 0, you might as well not use my code at all. And the effect seems greater on the short introduction because its a cutscene where everything usually looks better and has enhanced effects that aren't usually in the actual game.

Also, I think that the "Normal" image must be an image where my code was used, and the "Bloom" image is actually the way Severnaya normally appears.
Title: Re: GoldenEye 007 [SJBP52] [FOR OFFLINE USE ONLY]
Post by: Amadeus-93 on January 01, 2012, 03:46:17 PM
please  :-[
code for "all gadget / custom loadout WiFi"
::)  ;D
Title: Re: GoldenEye 007 [SJBP52] [FOR OFFLINE USE ONLY]
Post by: Bully@Wiiplaza on January 01, 2012, 05:18:54 PM
Quote from: Amadeus-93 on January 01, 2012, 03:46:17 PM
please  :-[
code for "all gadget / custom loadout WiFi"
::)  ;D
this is the wrong forum to ask for something like that.
Try somewhere else. You probably get more help. :rolleyes: