WiiRd forum

Wii & Gamecube Hacking => Wii Game hacking help => Topic started by: UreshiiTora on October 18, 2010, 04:15:44 PM

Title: NTSC US/NTSC JAP Codes on PAL Games
Post by: UreshiiTora on October 18, 2010, 04:15:44 PM
I just want to know what could be the worst case if I'm using Geckocodes for NTSC-J/-US Games on PAL Games.
Would they work?
If not, the game just crushes, has glitches, is unplayable, won't start anymore as long as the codes are active?

thx
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: Panda On Smack on October 18, 2010, 04:17:10 PM
Will probably crash the game as you are overwriting a 'different' area of the memory than intended (might be an asm routine or another value)
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: GMO on October 18, 2010, 04:39:12 PM
My worst case scenario was I bricked a wii (my nephew's) luckily I installed BootMii on it :)
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: dcx2 on October 18, 2010, 04:57:22 PM
You bricked a Wii with codes?  I didn't think such a thing was possible, unless you were patching something like the System Menu...
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: Thomas83Lin on October 18, 2010, 05:31:26 PM
Quote from: dcx2 on October 18, 2010, 04:57:22 PM
You bricked a Wii with codes?  I didn't think such a thing was possible, unless you were patching something like the System Menu...
Actually yes, its hard to believe but yes you can brick a wii with codes, I was trying to make a hack for the system menu, I believe it was add more channel pages to the system menu. and bricked it. Thanks to bootmii i saved it.
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: UreshiiTora on October 18, 2010, 06:38:18 PM
QuoteActually yes, its hard to believe but yes you can brick a wii with codes, I was trying to make a hack for the system menu, I believe it was add more channel pages to the system menu. and bricked it. Thanks to bootmii i saved it.
Well as I just want to play around with codes for games it should'nt be dangerous at all, because no system files are been touched?
then i might give it a try, just don't want to have a piece of expensive white plastic =)
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: dcx2 on October 18, 2010, 06:45:31 PM
Like GMO said, BootMii/boot2 will give you brick protection against anything short of a shotgun.  In my experience I've crashed some games pretty hard while writing hacks and nothing ever bricked.  The worst is that you need to long-press the power button to shut the Wii off.
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: UreshiiTora on October 18, 2010, 07:25:49 PM
I have BootMii in Boot2 and NAND backup has been made, that should'nt be the problem =)
well so i'll give it a try...
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: GMO on October 18, 2010, 07:58:15 PM
Quote from: dcx2 on October 18, 2010, 04:57:22 PM
You bricked a Wii with codes?  I didn't think such a thing was possible, unless you were patching something like the System Menu...

I was working on a code to remove the copy flag of saves so I could upload my saves for people to use. It ended up corrupting the system memory.
Title: Re: NTSC US/NTSC JAP Codes on PAL Games
Post by: Bully@Wiiplaza on October 18, 2010, 09:06:56 PM
listen!
I once managed to fuck up my wii´s internet connection!
I poked someting while I was in the online menu of the game and promtly got kicked!
Unbelievable, but since then, I always got an error, if I wanted to connect to the Internet... even it was fine!!! The setting of the Internet just resetted and were also not selectable in the system menu. Only me could manage this, I bet.
How I fixed it? I had a nand dump on my pc, so I saved all the savegames to the sd card and installed the nand.
Then, installed them back, hurray it worked to recover everything ;D