RK5J01
Keito no Kirby
Beads MAX
C21FF2DC 00000002
38A0270F 90A30020
80A30020 00000000
Moon Jump
288FC3C2 FEFF0100
C208DD18 00000002
3D803E80 919F0004
C03F0004 00000000
E0000000 80008000
2A8FC3C2 FEFF0100
0408DD18 C03F0004
E0000000 80008000
Speed Up
C208004C 00000002
3D803EB0 919F06CC
60000000 00000000
Walk Through Walls ( B Button on/off )
288FC3C2 FBFF0400
0408E460 4182000C
CC000000 00000000
0408E460 4082000C
E0000000 80008000
The Floor Comes off.
Using with "Moon Jump" Together is Good.
Invincible
04088CD8 90830834
Once you Have Damaged.
Chain MAX
C21FF550 00000002
388003E7 9083007C
8083007C 00000000
Character Size
C2095E80 00000003
3D804000 919F0024
919F0028 919F002C
C03F0024 00000000
Transformations (- Button)
288FC3C2 00001000
C235CB90 0000000A
809F17D4 2C04000D
41820020 2C040006
41820024 2C04000B
41820028 38840001
909F17D4 48000024
38800004 909F17D4
48000018 38800009
909F17D4 4800000C
3880000D 909F17D4
60000000 00000000
E0000000 80008000
2A8FC3C2 00001000
0435CB90 809F17D4
E0000000 80008000
1. Metamoru Ring is Taken.
2. - Button is Pushed.
3. Metamoru Ring is Taken.
4. Repeats.
"Naminori", "SL", and "Dolphin" are Excluded.
Add Code
//Chain MAX
//Character Size
//Transformations
Custom Bead Color [hetoan2]
040E62BC 3800000X
X can be anything from 0 - 9 and will change the color of the bead display in level
Max Beads While In Shops [hetoan2]
C2242338 00000002
809C0020 3C80000F
6084423F 00000000
@ZiT i had made a couple of the codes you had, but didn't release them in time due to the wiiRD downtime :S
http://www.youtube.com/watch?v=3IkCD8YIqjo
I mean my video is from the 15th but you posted yours on the 14th before the downtime i'm guessing. Oh well :|
For instance, it is not effective for the speedup that the ability changes.
Is your code effective?
Moreover, the Transformations code doesn't work if the ring is not taken.
Can you have them work even if the ring is not taken?
I hadn't made a transformation code. My speed up is a floating point modifier. I'm not quite sure what you're asking.
Even if Character is changed, is your speedup effective?
Ex)
Kirby > Tank or Buggy
Only Kirby of my code is effective.
Moreover, the Transformations code doesn't work if the ring is not taken.
I am looking for the method of making the code work even if the ring is not taken.
It works on these variables. Defaults are given.
f32 PL_DASH_SPEED = 0.08f [0.0001]
f32 PL_WALK_SPEED = 0.0126f [0.0001]
It stores those float values. Not sure if its on everything or not :\
THanks ZiT on the porting PPL :)
Hacked By Skiller (NTSC) Ported By ZiT
Have Max Beads After Stage/Buying Stuff
041FFDE4 4800000C
041FFDFC 48000008
Stage/World Unlocker
C21FF8A4 00000003
80A30004 2C050001
4082000C 38A00002
90A30004 00000000
C21FF8C0 00000002
38A00003 90A30004
60000000 00000000
C2065320 00000002
38600003 90640000
60000000 00000000
note u can set this to compleat the Stage to (4082000C 38A00002) change to (4082000C 38A00003)
Have All Place Objects
C2417888 00000003
3C000100 90030004
38000002 90030000
60000000 00000000
Have All Wallpaper
C249F708 00000003
3C000100 90050004
38000001 90050000
60000000 00000000
Max Streak
041FF564 40810004
Stop Timers
041FEC94 9003001C
Hide and Seek Compleat on 1 find
041FF170 90A30048
bead doesn't scatter A + B on/off
28929E40 00000C00
0408656C 4800001C
04086594 4800001C
CC000000 00000000
0408656C 4081001C
04086594 4182001C
E0000000 80008000