Here's some codes:
Infinite Spider Essence
048A2B8C 000F423F
Infinite Special Power
04CC2C04 60000000
Please, report any issue !!! ;)
Code fixed:
Infinite Special Power
48000000 80C2A880
DE000000 80008180
14037744 60000000
E0000000 80008000
It's the first time that I see an ASM address with a pointer !!! :o
Here's some more:
Infinite Health
48000000 80C2A880
DE000000 80008180
14037798 90C3000C
E0000000 80008000
Immediate Max Special Power
04CC2C84 801f0004
it seems that the Immediate Max Special Power will freeze the Wii !!!!! :(
Code fixed again:
Infinite Special Power
48000000 80C2A880
DE000000 80008180
14037748 60000000
E0000000 80008000
the previous version will crash the Wii in the Web of Destiny screen.
Quote from: Apache81 on October 05, 2010, 09:57:27 PM
It's the first time that I see an ASM address with a pointer !!! :o
I saw something like this in Resident Evil 4. The ASM that's loaded changes depending on what gun you are using. I went looking for infinite ammo, patched the subi with a nop, and then promptly crashed when I switched guns.
I find it interesting that you used a pointer to get around it. In my case, I walked the call stack a little bit until I found a function that wasn't moving. That function had a pointer to the gun data that I could use to give infinite ammo.
Quote from: dcx2 on October 06, 2010, 12:14:50 AM
I walked the call stack a little bit until I found a function that wasn't moving. That function had a pointer to the gun data that I could use to give infinite ammo.
Well, I didn't thought about a possible static function, but maybe the next time I'll Take a look around.
Thanks for the advice !!! ;)