WiiRd forum

Wii & Gamecube Hacking => Wii Virtual Console and WiiWare Codes => VC and WiiWare support => Topic started by: anthroxdc on March 09, 2010, 06:49:12 PM

Title: [Wiiware] Rockman 10 [WRXJ]
Post by: anthroxdc on March 09, 2010, 06:49:12 PM
I'd do my own conversions myself of the NTSC-U Codes, but I don't own a USBGecko.

Thanks in Advance.

Update: I still plan on purchasing Forte Mode DLC once it releases.
Title: Re: [Request] Rockman 10 [JPN] (WRXJ)
Post by: Skiller on March 10, 2010, 05:14:00 PM
i will see if i can find a way to port mine and GMOs codes to this version u could try just useing the Memory codes that are already made like the have all weapons and stuff.. some of the codes though maybe..

all codes by GMO might work since they did not change when goin to Pal version. same with my Unlock Hard code and All weapons code the others i will have to port .. if u know how to use codemanager then u can make your own file u just need to put the right GameID
Title: Re: [Request] Rockman 10 [JPN] (WRXJ)
Post by: anthroxdc on March 10, 2010, 05:19:30 PM
I tried using every code. It didn't seem to change anything outputting it to WRXJ. Maybe it's because of the different text that changes the memory in game ever so slightly between this and the USA and PAL Release.

I also tried out using TSearch and Dolphin to try to see the change in Offset making another Health Code, but TSearch won't see Dolphin at all. :(
Title: Re: [Request] Rockman 10 [JPN] (WRXJ)
Post by: Skiller on March 11, 2010, 02:50:50 AM
me and GMO posted our codes

http://geckocodes.org/index.php?c=WRXJ