WiiRd forum

Wii & Gamecube Hacking => Wii Virtual Console and WiiWare Codes => VC and WiiWare support => Topic started by: TwilightErik on March 01, 2010, 05:26:27 PM

Title: [Wiiware] Megaman 10 [WRXE]
Post by: TwilightErik on March 01, 2010, 05:26:27 PM
Invincible
Infinite Screws
Infinite Ammo
Infinite Health

The works

Thanks,
TwilightErik
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: GMO on March 01, 2010, 05:42:09 PM
I didnt even know it was out yet
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: TwilightErik on March 01, 2010, 05:45:53 PM
It came out today at Noon EST.
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: GMO on March 01, 2010, 05:55:41 PM
ahhh bout to say its 11:53pm here in Chicago
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: TwilightErik on March 01, 2010, 09:56:06 PM
Moonjump Code Please
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: BahamutLagoon on March 02, 2010, 03:07:54 AM
Would a moon jump or float code be possible?
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: GMO on March 02, 2010, 10:58:26 AM
http://geckocodes.org/index.php?c=WRXE
Lots of codes and supposed DLC content aswell
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: Hepyro on March 02, 2010, 04:55:35 PM
I also like to see a moonjump code and infinite bullets on screen code like MM9 has in the PAL version

Unlimited bullets on-screen [Romaap]
023140D0 00000000



This is an example of what i mean ;)

Thnx for the codes that are provided already :)
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: BahamutLagoon on March 02, 2010, 06:13:50 PM
What's the content that's supposed to be DLC?
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: Arudo on March 03, 2010, 06:35:31 PM
Hmm... is there anyway to change the in game difficulty with a code? I had started a hard-mode game, but when I saved it, it saved as a Normal Mode game.
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: Missing Number on March 15, 2010, 08:30:53 PM
I hope that sometime soon there will be a remake of the rapidfire code, because it doesn't really do well with Treble Adapt or Rush/Proto Jet
Title: [Request] [Wiiware] Megaman 10 NTSC-U
Post by: Robjoe on October 14, 2010, 01:15:27 PM
Quick request: Could someone make a code to force the player to be a certain character? I've been wanting to play the special Megaman Killer stages as Protoman and Bass (and even get the special weapons for them, if possible), but Capcom decided to be idiotic and only allowed Megaman for Time Attack. I tried loading the Killer stages in the main game with the stage modifier code, but only the level layout loaded; the objects were nowhere to be found, making it unplayable. =\

Shouldn't be too hard, just track down the memory location that stores the ID for the current character and lock it at the value for the desired character. I'd do it myself, but I have no idea how to view the Wii's RAM.

Thanks for any help!
Title: Re: [REQUEST] Megaman 10 (WiiWare - NTSC-U)
Post by: Robjoe on October 14, 2010, 02:58:45 PM
That's not what I meant. I already have the DLC. What I want is a code to play as Protoman and Bass in modes other than the main game. Time Attack, Endless, and other things are only accessible to Megaman under normal circumstances.

And anyway, a "play as Bass without downloading" code would in no way be illegal. For the record, Bass, and all the other supposed "downloadable" content is in the normal game in it's entirety. The only things you download are keys to unlock stuff (Bass, Endless, and the Killer stages). If anything, Capcom is the one on shaky legal ground, considering they're making you pay twice for things you already own. From what I gather, they do this a lot. =\
Title: Re: [REQUEST] Megaman 10 (WiiWare - NTSC-U)
Post by: GMO on October 16, 2010, 07:30:23 PM
he means an in-game character mod like play as Bass in Mega Man game modes
Title: Re: Mega Man 10 [NTSC-U WiiWare]
Post by: Spin New Yasha on December 13, 2010, 06:32:38 AM
Quote from: Hepyro on March 02, 2010, 04:55:35 PM
I also like to see a moonjump code and infinite bullets on screen code like MM9 has in the PAL version

Unlimited bullets on-screen [Romaap]
023140D0 00000000



This is an example of what i mean ;)

Thnx for the codes that are provided already :)
I second request for infinite bullets on screen … would like to combine with (currently existing) moonjump code and do a Thunder Beam spam, or line the walls and floor with Chill Spikes.  Attempted to search for this with Dolphin emu's cheat search, but couldn't find it.