WiiRd forum

Wii & Gamecube Hacking => PAL Wii Cheat Codes => PAL Wii Code Support => Topic started by: samu_ml on February 01, 2010, 10:16:57 AM

Title: Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08]
Post by: samu_ml on February 01, 2010, 10:16:57 AM
Hi everybody!

I'm searching for codes of this pal version. Can anyone make codes for this game, like money, characters, items on store, etc?

Thanks.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: panmusic on February 02, 2010, 09:27:06 PM
It is dissapointing that PAL games see so slow support... :'(
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Skiller on February 03, 2010, 01:21:31 AM
i think its mainly cuz most of the hackers are NTSC hackers .. :(
Even with a dump u can port the codes Easly
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: GMO on February 03, 2010, 06:17:32 AM
Porting is easy, all you need is one common code, for each region like the address to Max Zenny on NTSC we know it's 803EBA7C, if someone can find the PAL address then we can simple port the rest of the codes over.

Hell, I will walk you through it.  Look at your current Zenny.  What is it? 200 , 300, 5000? Convert it to Hexidecimal.  In WiiRd set it to do a 32-Bit Search and enter the current amount of zenny.  Lets say you have some odd amount like 3246 which is CAE in Hex. do your search for 00000CAE. You should have 1 result if not like a handful.  Spend some zenny and do a search for the new value and you'll have your address.  Post here and we will port the rest
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Skiller on February 05, 2010, 06:17:07 PM
I will see if i can do anything for this tonight ..

Post Merge: February 06, 2010, 03:41:08 AM

Codes are the same as the NTSC one .. Iv posted them to the main Site Under Pal .. Note that all Creds are to be the same as the NTSC .. I did not hack every code..

http://geckocodes.org/index.php?c=STKP08
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: desi2k on February 06, 2010, 08:30:29 AM
the codes dont seem to work
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: patoustp on February 06, 2010, 03:55:51 PM
Samething here... Freeze at loading screen using USB loader GX and Neogamma.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: desi2k on February 06, 2010, 06:29:24 PM
for me it doesnt freeze, the codes load up ok but none of the codes actually work.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Skiller on February 06, 2010, 10:38:44 PM
humm might be a setting since my Wii is An NTSC wii .. i will check the settings ..
i was playing the game using the Money and INF HP code for player 1 .. and thats how i found out that it was the same ..

Max Zenny After Purchase [Skiller]
C2060950 00000002
3C00000F 6000423F
60000000 00000000

try this code ..  only ..
i know GX has a few Bugs with the Codes for alot of the games iv tryed .. iv even rehacked a few do to them not working .. i will get back to this in a bit .. i have to do some running around .. ppl had the same issues with the NTSC but then ppl noticed it was a setting and or codes where in wrong .. now they seem to be working for everyone ..
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: desi2k on February 07, 2010, 09:35:34 AM
That code on its own works perfect.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Skiller on February 07, 2010, 08:55:30 PM
Try and narrow down what codes it is that are not working right ..
Try out the inf HP code and the Power codes .. i tested the Player 1 HP code on the pal version as well and it worked .

Tested the Unlock codes and worked on my end ..
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: samu_ml on February 08, 2010, 12:52:57 AM
Max Zenny and Unlock Extra Characters work. I didn't check the others. Thank you.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: desi2k on February 09, 2010, 07:15:15 AM
Ive tried just the unlock all characters code & that doesnt work.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: ertre on February 14, 2010, 08:56:22 AM
Some codes for Ultimate All-Shooters don't work properly. The codes for Infinite Health and Infinite Lives have the exact opposite effect, 1 hit and it's game over. I hope someone is nice enough to fix that.  ;D
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Skiller on February 14, 2010, 11:07:21 AM
Quote from: ertre on February 14, 2010, 08:56:22 AM
Some codes for Ultimate All-Shooters don't work properly. The codes for Infinite Health and Infinite Lives have the exact opposite effect, 1 hit and it's game over. I hope someone is nice enough to fix that.  ;D

Ya i made note in the NTSC side that i only tested this with Ryu and it worked find .. tested it with another character and some of the stuff did not work.. i was meaning to compleat the codes .. but have not had much time
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: desi2k on February 18, 2010, 11:26:27 AM
Quote from: samu_ml on February 08, 2010, 12:52:57 AM
Max Zenny and Unlock Extra Characters work. I didn't check the others. Thank you.

what backup launcher are u using? mine still doesnt work.
Title: Re: [REQUEST] Tatsunoko Vs. Capcom: Ultimate All Stars [STKP08] (PAL)
Post by: Deathwolf on April 16, 2010, 10:07:06 PM
-let's not put any leaderboard codes, shall we?-