WiiRd forum

Wii & Gamecube Hacking => Gamecube Cheat codes (For WiiRD / GeckoOS) => Topic started by: ShadowX39 on November 20, 2009, 11:07:43 PM

Title: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: ShadowX39 on November 20, 2009, 11:07:43 PM
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Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: ThaGames0va on July 01, 2010, 06:57:03 PM
I'm having trouble with this one code. Everything else is fine. I have the All Stats +1 code by donny2112 from FESS on converted and my trouble is whenever a unit is about to level up the game freezes.

The AR code is

BCG8-6H7N-VTUTM
HP82-ZA4P-43X4F
JK49-U4MF-9RDP0
MTA5-T5YC-QVCD4
JK49-U4MF-9RDP0

The raw code from GCNCrypt

06E81718 08000000
00000000 840342CC
60000000 0008001E
00000000 840342E4
60000000 0008001E

And I entered it into the WiiRD Converter and got

080342CC 60000000
2008001E 00000000
080342E4 60000000
2008001E 00000000

Structurally is there anything wrong with that code?

And any help in fixing the issue would be appreciated.
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: AlexWong on July 22, 2010, 01:47:09 PM
ShadowX39 could you do me a faver to send a full dump file of this game to my e-mail? Thanks.
[email protected]
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: hypongrey on March 30, 2011, 11:44:35 AM
meh, the only thing this needs is a list of ike's reference values, ie

Skin:         042B166C
Class:        042B1670
Control:      042B1674
Slot 1:       042B16B0
Quantity 1: 042B16B4
Slot 2:       042B16B8
Quantity 2: 042B16BC
Slot 3:       042B16C0
Quantity 3:  042B16C4
Slot 4:        042B16C8
Quantity 4:  042B16CC
Item Slot 1: 042B16D0
Quantity 1:  042B16D4
Item Slot 2: 042B16D8
Quantity 2:  042B16DC
Item Slot 3: 042B16E0
Quantity 3:  042B16E4
Item Slot 4: 042B16E8
Quantity 4:  042B16EC
Weapon lv:  042B16F0
Magic Lv:    042B16F4
Support 1:   042B16F8
Support 2:   042B16FC

Other values may include Name, Capacity, Race, Build, Condition, Level, Exp, Stats, Weight, Biorythm, Attribute, etc.

(Note that the values increase by 4. by reason of division 280/4 each character has 70 values)

The values for ashnard's invulnerability and laguz royalty would also be appreciated. Also, it'd be nice (unnecessary, but nice) to figure out how to assign thief, knife, lumina, and such skills.

ps What are the player controlled locations for?
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: BobTheBuilder on April 04, 2011, 01:49:58 AM
What settings in Gecko OS Mod do you use when using cheats with this game. The game always freezes whenever I use a code that alters stats.
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: chntrry on May 26, 2011, 08:08:56 AM
@ShadowX39: Could you please make codes for activating support conversations for every units? I've search everywhere and can only found donny2112's codes but it doesn't work at all, as I've tried. I think this is a huge missing of this game as no one care about this, until they know the support data can be transfer to Radiant Dawn.
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: lionheart99 on June 25, 2011, 04:27:49 PM
Hey can you make a Chapter Warp where your enemy is still attacking and moving???...
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: nonny017 on September 16, 2011, 06:14:40 AM
GFEP01
Fire emblem Path of radiance

Unlock Extras Menu items and Illustrations [Crapulecorp]
280215DA FF000000
0033BFC9 0000003F
E2000001 80008000
*Code ported from Ralf Pal Gamecube Version*

Unlock All Bonus Characters (Trial Maps) [Crapulecorp]
28027A0A FF000000
0833BFCA 00000001
000F0001 00000001
*Code ported from Ralf Pal Gamecube Version*

Improved Level Mod (L+A) [Crapulecorp]
2A2F98E8 00000140
0402D710 88630010
E2000001 80008000
282F98E8 00000140
0402D710 386000xx
0033A718 000000xx
E2000001 80008000
*Code ported from Ralf Pal Gamecube Version*

Current Level Mod (L+A) [Crapulecorp]
282F98E8 00000140
0033A718 000000xx
E2000001 80008000
*Code ported from Ralf Pal Gamecube Version*

Infinite Bonus Exp [Crapulecorp]
280230EE FF000000
0433A724 0000270F
E2000001 80008000
*Code ported from Ralf Pal Gamecube Version*

Make enemies player-controlled on/off (Z+D-pad Left/Right) [Crapulecorp]
2802085E FF000000
282F98E8 00000011
48000000 802BBB54
DE000000 80008180
10000014 00000000
E2000002 80008000
282F98E8 00000012
48000000 802BBB54
DE000000 80008180
10000014 00000001
E2000002 80008000
*Code ported from Ralf Pal Gamecube Version*

Make everyone player-controlled on/off (Z+D-pad Left/Right) [Crapulecorp]
280256BE FF000000
282F98E8 00000011
E2000001 80008000
48000000 802BBB54
DE000000 80008180
10000014 00000000
E2000001 80008000
48000000 802BBB54
DE000000 80008180
10000020 00000000
E2000001 80008000
48000000 802BBB54
DE000000 80008180
1000002C 00000000
E2000001 80008000
E0000000 80008000
282F98E8 00000012
48000000 802BBB54
DE000000 80008180
10000014 00000001
E2000001 80008000
48000000 802BBB54
DE000000 80008180
10000020 00000002
E2000001 80008000
48000000 802BBB54
DE000000 80008180
1000002C 00000003
E2000001 80008000
E0000000 80008000
*Code ported from donny2112 Pal Gamecube Version*

Make enemies player-controlled but not on your team on/off (L+D-pad Up/Down) [Crapulecorp]
28023E06 FF000000
282F98E8 00000048
0033A719 00000000
E2000001 80008000
282F98E8 00000044
0033A719 00000001
E2000001 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Super Ranger Ike [Crapulecorp]
2802100A FF000000
002BBB6D 0000005A
E2000001 80008000
022BBB6E 00000E6C
042BBB70 7A7E7978
042BBB74 22757F00
0093195C 0004007F
02931962 00007A7F
*Code ported from PokeyChilum Pal Gamecube Version*

Super Lord Ike [Crapulecorp]
28021F86 FF000000
002BBB6D 0000005A
E2000001 80008000
022BBB6E 00000E68
042BBB70 777C7776
042BBB74 22727D00
009319C0 0004007F
029319C6 00007A7F
*Code ported from PokeyChilum Pal Gamecube Version*

Inf Health outside Battle/99 Exp (Ike's team) [Crapulecorp]
28026702 FF000000
04002F10 3CA0802B
E2000001 80008000
04002F14 60A5BDD4
04002F18 3CE0802D
04002F1C 60E74624
04002F20 80C5FD80
04002F24 81050000
04002F28 7C064000
04002F2C 4082000C
04002F30 39000060
04002F34 99050018
04002F38 39000063
04002F3C 9905000B
04002F40 38A50280
04002F44 7C053800
04002F48 4081FFDC
04002F4C 4E800020
04002484 48000A8C
*Code ported from donny2112 Pal Gamecube Version*

Always Player Phase [Crapulecorp]
28022C3A FF000000
0033A719 00000000
E2000001 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Make it turn xx (L+B) [Crapulecorp]
282F98E8 00000240
0033A71B 000000xx
E2000001 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike Has 80 Of Every Weapon/Item [Crapulecorp]
280206B4 FF000000
002BBB94 00000050
E2000001 80008000
002BBB9C 00000050
002BBBA4 00000050
002BBBAC 00000050
002BBBB4 00000050
002BBBBC 00000050
002BBBC4 00000050
002BBBCC 00000050
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has Ragnell/Devil Axe/Alondite/Gurgurant/Occult (R+D-pad Up) [Crapulecorp]
28024F94 FF000000
282F98E8 00000028
E2000001 80008000
042BBB90 80934B40
042BBB98 80935200
042BBBA0 80934AF8
042BBBA8 80934B88
042BBBB0 809371C8
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has all Brave Weapons (R+D-pad Left) [Crapulecorp]
28027CDE FF000000
282F98E8 00000021
E2000001 80008000
042BBB90 809348B8
042BBB98 80934D38
042BBBA0 809350E0
042BBBA8 80935560
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has all S-level Weapons (R+D-pad Right) [Crapulecorp]
28022B90 FF000000
282F98E8 00000022
E2000001 80008000
042BBB90 80934900
042BBB98 80935908
042BBBA0 809353B0
042BBBA8 80934A68
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has Venin Weapons (R+D-pad Down) [Crapulecorp]
28024E00 FF000000
282F98E8 00000024
E2000001 80008000
042BBB90 80934828
042BBB98 80935098
042BBBA0 80934CF0
042BBBA8 809354D0
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has special Bow weapons and Seraph Robe/Speedwing/Talisman/Energy Drop (L+D-pad Up) [Crapulecorp]
28022494 FF000000
282F98E8 00000048
E2000001 80008000
042BBB90 809377B0
042BBB98 80935B48
042BBBA0 80935B90
042BBBA8 80935BD8
042BBBB0 80936A78
042BBBB8 80936B98
042BBBC0 80936C70
042BBBC8 80936AC0
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has all S-level magic and Statue Frag/Dracoshield/Secret Book/Spirit Dust (L+D-pad Left) [Crapulecorp]
28024AD6 FF000000
282F98E8 00000041
E2000001 80008000
042BBB90 80935CF8
042BBB98 80935EA8
042BBBA0 80936010
042BBBA8 80936178
042BBBB0 80936D00
042BBBB8 80936C28
042BBBC0 80936B50
042BBBC8 80936B08
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Ike has Ashera Staff/Warp/Berserk/Unlock and Ashera Icon/Boots/Arms Scroll/Silver Card (L+D-pad Right) [Crapulecorp]
28026F02 FF000000
282F98E8 00000042
E2000001 80008000
042BBB90 80936208
042BBB98 809364D8
042BBBA0 80936490
042BBBA8 809365F8
042BBBB0 80936BE0
042BBBB8 80936CB8
042BBBC0 80936FD0
042BBBC8 80937018
E0000000 80008000
*Code ported from PokeyChilum Pal Gamecube Version*

Must Be On - Support Mod Codes [Crapulecorp]
280262DE FF000000
04002F10 3CA0802B
E2000001 80008000
04002F14 60A5BBD8
04002F18 3CE0802D
04002F1C 60E74650
04002F20 3CC08000
04002F24 60C62F04
04002F28 89060001
04002F2C 88C60000
04002F30 7CC541AE
04002F34 38A50280
04002F38 7C053800
04002F3C 4081FFF4
04002F40 4E800020
04002484 48000A8C
*Code ported from donny2112 Pal Gamecube Version*

Prime Support Changes (P2: L) [Crapulecorp]
28020908 FF000000
282F98F4 00000040
00002F06 00000001
E2000001 80008000
*Code ported from donny2112 Pal Gamecube Version*

Add 1 to Current Support Level (P2: A) (needs priming) [Crapulecorp]
28027466 FF000000
282F98F4 00000100
E2000001 80008000
28002F06 FF000001
00002F06 00000000
E2000001 80008000
*Code ported from donny2112 Pal Gamecube Version*

Reset Current Support Level (P2: B ) [Crapulecorp]
28022D2E FF000000
282F98F4 00000200
00002F04 00000000
E2000001 80008000
*Code ported from donny2112 Pal Gamecube Version*

Go to next Support Slot (P2: R) (needs priming) [Crapulecorp]
280214E2 FF000000
282F98F4 00000020
E2000001 80008000
28002F06 FF000001
00002F06 00000000
E2000001 80008000
*Code ported from donny2112 Pal Gamecube Version*

Go to first Support Slot (P2: Z) [Crapulecorp]
28025F8E FF000000
282F98F4 00000010
00002F05 00000000
E2000001 80008000
*Code ported from donny2112 Pal Gamecube Version*
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: Arudo on September 16, 2011, 09:50:38 AM
Let's see now...

1. A Topic exists already, please don't start a new one.
2. These were originally NTSC-U Codes from here:
http://arcentral.net/otherGames/Emblem.html
http://arcentral.net/desc/FE_PoR_q_digits.html
http://arcentral.net/desc/FE_PoR_GBA_Cube_swap.html
3. Download GCNCrypt http://www.codemasters-project.net/portal-english/apportal/download.php?view.28
and the GCN AR to WiiRD CodeType Converter http://gcn.jaytheham.com/index.php?show=downloads
4. http://wiird.l0nk.org/forum/index.php/topic,121.0.html <- instructions here.
5. You now have codes.
Title: Re: [Wiird] Fire Emblem - Path of Radiance [GFEE01] [NTSC-U]
Post by: shadowofchaos on February 18, 2012, 04:39:00 AM
Something pretty dang simple that no one cares about, because I never delved into Gamecube RAM hacking with my Gecko before.

Always *option* Text speed
003307A4 000000XX

XX values:
00 = Slow
08 = Normal
10 = Fast
18 = Max

+20 if you want Game Speed to be Fast


Map BGM Music Always Off (Does not affect Battle, Phase, or Event Music)
0432FF14 01004000

All Blue Units can move infinitely
04028CBC 70000001
(Changes the  ori r0,r0,1 to an andi. r0,r0,1 so that your units never go gray)

The sad part is that Reyson has no more use because of it. This isn't FE10 where he has other chants.


Set to Hard Mode [UNTESTED]
003307AE 00000001
Use this to get things such as Berserk Ashnard to show up even after loading a Normal Mode suspend save on the final chapter.