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Videos => Cheat / Hacks / Mod videos => Topic started by: wiiztec on November 14, 2009, 03:09:40 AM

Title: Ultimate brawl codeset demonstration
Post by: wiiztec on November 14, 2009, 03:09:40 AM
Explaination in youtube description

http://www.youtube.com/watch?v=CjQZ5sgFwAM&fmt=18

http://www.youtube.com/watch?v=ueZbNBjamtU&fmt=18

http://www.youtube.com/watch?v=BBalCik5iug&fmt=18

http://www.youtube.com/watch?v=4MmI9qCfyOo&fmt=18
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on November 15, 2009, 03:52:02 AM
Those are some awsome vids. :D
Title: Re: Ultimate brawl codeset demonstration
Post by: supermariorick on November 15, 2009, 06:45:29 AM
post dbz mode codes plz    :D

saw all vids awesome!
You can easily button-activate metal, invisible, size, and bunny hood too.
I used button-activated metal to make characters do aerials faster. DBZ shitz crazy, and the code demonstrated looks awesome.

And I mean the button-activated codeset, not individual codes plz
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on November 15, 2009, 02:03:01 PM
Yeah you can toggle any button activated code that you would otherwise have to hold by adding
C0000000 00000001 to the line under the button activator line the 1 at the end should usually mean it'll be on by default but brawl has things backwards apparantly so 1 is off and 0 is on

here's the codeset

http://www.megaupload.com/?d=M9N6LZTQ
Title: Re: Ultimate brawl codeset demonstration
Post by: supermariorick on November 15, 2009, 09:37:25 PM
Quote from: wiiztec on November 15, 2009, 02:03:01 PM
Yeah you can toggle any button activated code that you would otherwise have to hold by adding
C0000000 00000001 to the line under the button activator line the 1 at the end should usually mean it'll be on by default but brawl has things backwards apparantly so 1 is off and 0 is on

here's the codeset

http://www.megaupload.com/?d=M9N6LZTQ
thx
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on November 21, 2009, 11:53:24 PM
Did you use the no Auto sweepspot code too? :)
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on November 22, 2009, 12:43:21 AM
No I hate that code

btw I just got a USB Gecko and with it have made anticodes for some of the codes that can't be turned off so now you can turn them off
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on November 22, 2009, 06:30:25 PM
Anticodes?:)
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on November 22, 2009, 09:58:58 PM
Just codes that set the values changed by codes back to their original values
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on November 23, 2009, 02:22:10 AM
oh okay thanks. ;)
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on December 06, 2009, 09:59:40 PM
Updated package now all codes are toggleable and giants don't lag when trying to get off the ground

http://www.megaupload.com/?d=DWTZCTMS
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on December 07, 2009, 12:16:31 PM
Awesome.thanks :D
Title: Re: Ultimate brawl codeset demonstration
Post by: Codyk on December 07, 2009, 03:27:01 PM
everyone remember thanks buttone when someone does something nice : P
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on December 10, 2009, 07:15:07 AM
Updated again now includes File Replacement Code v3.5.1 toggleable of course and fixed super codes that only effected player 1 to effect all players added super lucario & super falco and fixed all super codes so they don't conflict with the universal animation modifier, added sheik to the on the fly character swap codes & made a custom character select screen with ZSS selectable (hold R before the CSS loads to select random (replaces R.O.B))

http://www.megaupload.com/?d=MG310IT4
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on December 10, 2009, 12:22:19 PM
Wow :eek: really? holy cow your amazing Wiiztec :o
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on December 10, 2009, 01:13:36 PM
Yeah but please no capital w
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on December 10, 2009, 01:42:36 PM
sorry lol :)
the ability to toggle button activated codes is awsome.
now i can use the master extreme code when ever i want and toogle it off when i want.I applaud you :D
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on December 10, 2009, 03:35:12 PM
If you have a USB Gecko you can make any code toggleable and if you don't you can still easilly make certain codes toggleable, to test for this put a button activator on the code in question and if it stops working unless you hold the buttons down then you can just put a switch under the button activator line CC000000 00000001 for off by default & CC000000 00000000 for on by default

If the code doesn't stop working when you stop holding the buttons then you need to make a code to write all the original values back which for easy reference I like to call the anticode
now if you have a USB gecko and a code you want to make toggleable you have to look at the addresses the code modifies and find their original values any line starting with 00, 01, 10, 11, 02, 03, 12, 13, 04, 05, 14, 15, 06, 07, 16, 17, C2, C3, D2, or D3 needs to have their original values written  back, now once you have the anticode made the structure of the toggleable code goes like this

button activator
anticode
switch
code
full terminator
Title: Re: Ultimate brawl codeset demonstration
Post by: Codyk on December 10, 2009, 04:16:05 PM
lol brawl wont work for me so i cant play it anymore D=
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on December 10, 2009, 05:25:57 PM
So sorry about that. :(
Title: Re: Ultimate brawl codeset demonstration
Post by: Codyk on December 10, 2009, 09:05:13 PM
i need a wii lense cleaner but dont know were to buy one
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on December 10, 2009, 10:00:18 PM
I had mines clean by nintendo themselves free. if i had to pay i would destroy them >:D.
no but seriously i would be really mad. >:(

Post Merge: December 11, 2009, 09:12:35 PM

New flyswap list Click here (http://wiird.l0nk.org/forum/index.php/topic,4692.0.html)
Title: Re: Ultimate brawl codeset demonstration
Post by: Codyk on December 24, 2009, 04:42:05 AM
i heard that when they clean them now they are just replacing he wii lens so it cant be softmoded lol i need mine to stay soft modded for my backup of brawl to work
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on January 04, 2010, 01:56:02 AM
The lens in the Wii's disc drive has little to nothing to do with weather or not it can be softmodded
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on January 08, 2010, 12:18:07 PM
What do you mean by softmodded :confused:
Title: Re: Ultimate brawl codeset demonstration
Post by: wiiztec on January 08, 2010, 01:01:36 PM
modded AKA modified without changes or additions to the hardware
Title: Re: Ultimate brawl codeset demonstration
Post by: Dark Chaos on January 08, 2010, 05:05:29 PM
could you change a wii to be softmodded if it wasn't softmodded
Title: Re: Ultimate brawl codeset demonstration
Post by: supermariorick on January 20, 2010, 02:00:03 AM
where does al_ultimatebrawlstartergct2.bin go?