Hey all,
here we go:
Moon Jump: http://www.youtube.com/watch?v=hVKExrZkhlo
Monster Size: http://www.youtube.com/watch?v=2zdpnNY7xyM
Permanent Abnormal Stats: http://www.youtube.com/watch?v=nZFoevNfnt0
Monster Transparency: http://www.youtube.com/watch?v=JQH4c4JU4bk
Monster Speed: http://www.youtube.com/watch?v=K2lO6R7DNPs
One-Hit Kill: http://www.youtube.com/watch?v=Oo9cHWGUpsQ
Hope you like them :D
greetz
The monster speed is very unique and there is nothing else out there like it...
Do you mind sharing what code you used to speed up the monsters?
Edit: Thanks.
do you mind sharing with everybody? :p
Quote[Monster 1 Speed Up [Vuze]]
287544B4 00000004
4A000000 90000000
140FE0FC 00000000
140FE100 00000000
140FE104 00000000
E0000000 80008000
287544B4 00000080
4A000000 90000000
140FE0FC 3F800000
140FE100 3F800000
140FE104 3F800000
E0000000 80008000
I guess all that has changed are the 3F800000, which is 1 in Float. So everything over 1 (i.e. 3F90) is faster, everything below (i.e. 3F7) is slower.
This needs to be ported to NSTC since it is
NSTC-J.
If anyone can port this, much would be appreciated.