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Wii & Gamecube Hacking => USA Wii Cheat Codes => USA Wii Code Support => Topic started by: Arudo on September 10, 2009, 05:04:18 PM

Title: Muramasa Demon Blade [RSFE7U]
Post by: Arudo on September 10, 2009, 05:04:18 PM
I'm not sure if it's just me, but from what I've checked in the instruction manual, having a maxed out fullness means you can't use Cooking items for your character. Wouldn't it be better to have 0 fullness?

Thanks
Title: Re: [Support] Muramasa Demon Blade
Post by: TNTkryzt on September 11, 2009, 02:01:38 AM
Have you used the code? The code disables the increase of the fullness gauge meaning you're able to consume items without delay.
Title: Re: [Support] Muramasa Demon Blade
Post by: Arudo on September 11, 2009, 05:55:58 AM
Ah, okay. I wanted to check with you since I can't post in the Codes section yet.
Title: Re: [Support] Muramasa Demon Blade
Post by: Arashikage on September 13, 2009, 06:05:03 PM
Just to confirm TNTkryzt, your codes only work on Gecko correct? Not with Ocarina on usbloaders? Every code I tried crashed the game before even starting.
Title: Re: [Support] Muramasa Demon Blade
Post by: TNTkryzt on September 13, 2009, 07:12:32 PM
Yeah I doubt they'd work on ocarina.. not even sure if they work on geckoOS sd but I know they work on usbgecko+wiird. (when they say you don't need usbgecko to cheat.. they lied)  ;)
Title: Re: [Support] Muramasa Demon Blade
Post by: dbgtboy on September 13, 2009, 07:56:07 PM
Would it be possible to make a code that removes random enemy encounters?

edit: an easy way to do it would be to just make an "item in quick item slot 1 is always 9", just put a smoke bomb in quick slot 1 and its essentially the same as no random encounters
Title: Muramasa: The Demon Blade [RSFE7U] code support please.
Post by: Silenus on October 01, 2009, 09:19:48 PM

First thanks to TNTkryzt for his codes.

I am playing Muramasa: The Demon Blade [RSFE7U]

And tried this code.

Earn Maximum XP
04036854 60000000

As it says maximun, I went straight to level 99 and maxed stats.

My problem is that I would like to decrease the value of the code to go to level 20 to start.
I think I should decrease the value of the second number ex: 60000000, but I don't know with what as I tried and didn't work.

Can someone tell me how to modify this code for a lower value to get less XP.

Thanks in advance.
Title: Re: Muramasa: The Demon Blade [RSFE7U] code support please.
Post by: Panda On Smack on October 01, 2009, 09:31:29 PM
60000000 is asm for nop so it wont change values, its modifying some assembly code to bypass something so its not a code that represents a value
Title: Re: Muramasa: The Demon Blade [RSFE7U] code support please.
Post by: Silenus on October 02, 2009, 09:40:30 PM
Whoah didn't know that.

thanks for the info.

So no luck with that.

I'll try to read some guide to make my codes.