I'm not sure if it's just me, but from what I've checked in the instruction manual, having a maxed out fullness means you can't use Cooking items for your character. Wouldn't it be better to have 0 fullness?
Thanks
Have you used the code? The code disables the increase of the fullness gauge meaning you're able to consume items without delay.
Ah, okay. I wanted to check with you since I can't post in the Codes section yet.
Just to confirm TNTkryzt, your codes only work on Gecko correct? Not with Ocarina on usbloaders? Every code I tried crashed the game before even starting.
Yeah I doubt they'd work on ocarina.. not even sure if they work on geckoOS sd but I know they work on usbgecko+wiird. (when they say you don't need usbgecko to cheat.. they lied) ;)
Would it be possible to make a code that removes random enemy encounters?
edit: an easy way to do it would be to just make an "item in quick item slot 1 is always 9", just put a smoke bomb in quick slot 1 and its essentially the same as no random encounters
First thanks to TNTkryzt for his codes.
I am playing Muramasa: The Demon Blade [RSFE7U]
And tried this code.
Earn Maximum XP
04036854 60000000
As it says maximun, I went straight to level 99 and maxed stats.
My problem is that I would like to decrease the value of the code to go to level 20 to start.
I think I should decrease the value of the second number ex: 60000000, but I don't know with what as I tried and didn't work.
Can someone tell me how to modify this code for a lower value to get less XP.
Thanks in advance.
60000000 is asm for nop so it wont change values, its modifying some assembly code to bypass something so its not a code that represents a value
Whoah didn't know that.
thanks for the info.
So no luck with that.
I'll try to read some guide to make my codes.