WiiRd forum

Wii & Gamecube Hacking => Wii Game hacking help => Topic started by: matt123337 on August 23, 2009, 04:48:45 PM

Title: walk through walls?
Post by: matt123337 on August 23, 2009, 04:48:45 PM
ok, I had AR GC before I ever got a wii and I noticed there was a walk through walls code for zelda twilight princess... how would one make a walk through walls code in a 3D game like zelda TP?

edit:man do I sound n00by...
Title: Re: walk through walls?
Post by: Romaap on August 28, 2009, 11:34:39 AM
I have thought about this sometimes but I don't know.
I am sure it is a ASM code, I think it could be accomplished by altering the ASM that checks if the player "touches" a wall.
Maybe if you put a read breakpoint on the coordinate you could find that part of ASM.
Title: Re: walk through walls?
Post by: matt123337 on August 28, 2009, 04:24:21 PM
Quote from: Romaap on August 28, 2009, 11:34:39 AM
I have thought about this sometimes but I don't know.
I am sure it is a ASM code, I think it could be accomplished by altering the ASM that checks if the player "touches" a wall.
Maybe if you put a read breakpoint on the coordinate you could find that part of ASM.
thanks i'll try that.