WiiRd forum

Wii & Gamecube Hacking => Gamecube Cheat codes (For WiiRD / GeckoOS) => Topic started by: Coburn64 on August 16, 2009, 04:14:01 AM

Title: [Request] The Legend of Zelda Twilight Princess PAL
Post by: Coburn64 on August 16, 2009, 04:14:01 AM
Hey all.

I was browsing a site called ARCentral (http://arcentral.net (http://arcentral.net)) when I found a interesting code by brkirch that's called "Zelda is always on Epona (L+R+Start on Epona)". It's currently only for NTSC. I was wondering if it's possible to port this code to the PAL GameCube version of Zelda: Twilight Princess, as I would like to see what it does.

I know it's in Action Replay GameCube format, but please don't frown upon that - I don't know if there's a version of this code that is unencrypted.

Quote from: Code Entry
3DRC-FU3U-XX8J9
2HC2-Z0RD-Z90U9
DBUD-210T-TY210
W2NB-3Z43-AYJAA
QBF5-F9MX-FXF1H
A2KB-YEC2-GFMDN
MB8U-1ZUP-DUW74
BA31-1DQC-R1AC8
CR7R-8X5R-Y6C1G
141T-F3NF-Y7THE
VA1C-2DCB-1KRTZ
J8C5-9UZE-QZ2QY
FC2J-W6JT-KP1Q0
NCPE-G2RW-34NF9
2U60-4JX0-CQXW9
NG5B-N42A-9H521
B7VM-JDDD-J8KU5
7QNT-0G9R-81FT4
NG5B-N42A-9H521
310H-BHJK-NA0AF

Anyone who can port this code or tells me the code can work with the PAL version of the game would be helpful! Thanks in advance. ;)
Title: Re: Porting a code for the GC PAL Zelda Twilight Princess?
Post by: rizard on September 06, 2009, 10:52:27 AM
Zelda is always on epona (L+R+Start on Epona) PAL
NX8Q-1VR5-EBK3R
2HC2-Z0RD-Z90U9
DBUD-210T-TY210
W2NB-3Z43-AYJAA
QBF5-F9MX-FXF1H
A2KB-YEC2-GFMDN
MB8U-1ZUP-DUW74
BA31-1DQC-R1AC8
CR7R-8X5R-Y6C1G
141T-F3NF-Y7THE
VA1C-2DCB-1KRTZ
J8C5-9UZE-QZ2QY
VK5D-KP5Q-VDFRE
TVE0-3ZNP-A5345
6U4D-P822-HRVM1
NFFQ-Z1AM-DWMFD
JB4X-9CHR-GFYHD
B589-UGB8-F06ZT
NFFQ-Z1AM-DWMFD
58HD-5W2D-D644V

Light arrows(use with Zelda on Epona code) PAL
XHK9-Z66H-3AFJQ
HQ90-7JC7-XAATU
HCMU-3UYW-WE45M
7RFW-KXPK-WQAYV
NTX5-RUHY-AN1XW
HGFD-RGQ7-Z899R
2GG1-208J-Z1VGZ
BC00-Z4FR-ND2ZE
XBFD-8F7J-8Z62K
22DR-9EXJ-KQ2AC
6BGN-CQ50-EKWMY
C27N-BTNP-KM8CE


i converted these to pal some time ago, if u looked on other threads you probably would have foudn it.
well thats the AR format of the PAL codes, you can ask someone else to put it into wiird tho
Title: Re: Porting a code for the GC PAL Zelda Twilight Princess?
Post by: Coburn64 on September 06, 2009, 11:48:27 AM
Thanks so much! I've been trying to get the NTSC code working on my v1.13 Action Replay, which allows me to add codes (not the modern one that's read-only).

I think the NTSC Code is dodgy, as I kept getting "WARNING! Data is invaild!" messages from the AR software. Unless the AR itself was to blame - the code was entered correctly, though.

But thanks again - now I can chest-shot some enemies, Zelda-style. ;)
Title: Re: Porting a code for the GC PAL Zelda Twilight Princess?
Post by: rizard on September 07, 2009, 05:48:18 AM
no problem, i tested the code and it does work
Title: Re: Porting a code for the GC PAL Zelda Twilight Princess?
Post by: Coburn64 on September 07, 2009, 06:21:43 AM
Was that the ntsc code or the pal code that you tested? If so, what version of AT did you use?