WiiRd forum

Wii & Gamecube Hacking => USA Wii Cheat Codes => USA Wii Code Support => Topic started by: QuirkyDude on August 04, 2009, 03:14:43 PM

Title: Pikmin [R9IE01]
Post by: QuirkyDude on August 04, 2009, 03:14:43 PM
ZiT has a few codes for pikmin: R9IE01

Pikmin (USA)

Pikmin 999 (Red,Yellow,Blue)
C2174618 00000002
380003E7 388003E7
60000000 00000000

Time Stop (1 Button=on/off)
28445182 00000200
040EC390 60000000
CC000000 00000000
040EC390 D0230014
E0000000 80008000

Infinite LIFE
0416D664 60000000
0416D03C 60000000
0416D4E8 60000000
0416D370 60000000
0416DB7C 60000000


But for some reason, the time stop code doesnt work. I dont have enough posts to reply to the pikmin code thread and therefore i cannot post there. I was wondering if somebody could maybe build on ZiT's original code to make it work, or if somebody has gotten it to work, if they can share that information.
Title: Re: [REQUEST] Pikmin R9IE01
Post by: simalexander on September 24, 2009, 04:31:17 AM
Yeah I am up for that.  Just to let you know only 2 codes out 5 codes work for this game. The other missing codes for this game are:

Always on day 2 (only use AFTER 1st day) [funkamatic]
04460697 00000002

Always on day 3 [funkamatic]
04460697 00000003

If you add up the codes from the above post you will get 5. Only 2 out 5 work which I think is a serious problem for this game. The working codes are:

Pikmin 999 (Red,Yellow,Blue) [ZiT]
C2174618 00000002
380003E7 388003E7
60000000 00000000

Infinite LIFE [ZiT]
0416D664 60000000
0416D03C 60000000
0416D4E8 60000000
0416D370 60000000
0416DB7C 60000000

The codes that aren't working are:

Time Stop (1 Button=on/off) [ZiT]
28445182 00000200
040EC390 60000000
CC000000 00000000
040EC390 D0230014
E0000000 80008000

Always on day 2 (only use AFTER 1st day) [funkamatic]
04460697 00000002

Always on day 3 [funkamatic]
04460697 00000003

So in conclusion I think someone should fix Zit's time stop code and funkamatic's always Day 2 and 3 codes. Also I know I am asking a lot but if someone could also make an instant kill code that would be great. I know I am asking a lot but someone could fulfill my request that would awesome. Thank you very much in advance!
Title: Re: [REQUEST] Pikmin R9IE01
Post by: ihaveathumb on December 05, 2009, 08:25:24 PM
Any progress on this?
Title: Re: [REQUEST] Pikmin R9IE01
Post by: god_forbids on December 24, 2009, 08:32:53 AM
Indeed, how's it coming (if at all)?  Very interested in codes for this game!
Title: Re: [REQUEST] Pikmin R9IE01
Post by: thela_kid on January 06, 2010, 04:17:46 AM
bump. yes please working codes ^^


OH just checked ZiT's EU version codes, says to use hooktype "Wii-pad". lo-and-behold it works! ^^
Title: Re: [REQUEST] Pikmin R9IE01
Post by: exhaler on January 08, 2010, 11:10:13 AM
Quotebump. yes please working codes ^^


OH just checked ZiT's EU version codes, says to use hooktype "Wii-pad". lo-and-behold it works! ^^

can i use the above setting using Ocarina, since i use USB loader gx to play games off HDD and i don't have a USB Gecko

thx
Title: [Request] New Play Control! Pikmin
Post by: Slithersoul on February 19, 2010, 01:38:58 AM
Someone made a few codes (http://wiird.l0nk.org/forum/index.php/topic,3015.0.html), I would just like more, and a fix of the stop time code which does not work. (The always day 3 code is also broken.)

More requests:
Pikmin Are Invincible
Pikmin Kill Enemies/Bosses In One Hit
Pikmin Have x20 Strength
All Pikmin Can Walk In Water
Super Throw
Pikmin No-Clip When Thrown
Pikmin and Olimar No-Clip Through Rock Walls/Gates
Title: Re: [Request] New Play Control! Pikmin
Post by: Skiller on February 21, 2010, 03:45:25 AM
i might be able to do this by next week .. PM me.
im working on a few things right now for some other things .. :P
Title: Re: [Request] New Play Control! Pikmin
Post by: NasokaKewe on February 22, 2010, 05:59:32 AM
ohh,and dont forget "unlimited pikmin of field" i want a super army of pikmin >:D
Title: Re: [Request] New Play Control! Pikmin
Post by: Slithersoul on February 22, 2010, 12:10:13 PM
Quote from: NasokaKewe on February 22, 2010, 05:59:32 AM
ohh,and dont forget "unlimited pikmin of field" i want a super army of pikmin >:D
Though it might lag and/or break the game.
Title: Re: [Request] New Play Control! Pikmin
Post by: NasokaKewe on February 23, 2010, 05:07:34 AM
Im willing to test out how manny you can bring out befor it starts lagin,see what works. tnx
Title: Re: [Request] New Play Control! Pikmin
Post by: Slithersoul on March 27, 2010, 06:13:31 PM
Bump. Come on guys, we need codes!
Title: Re: [Request] New Play Control! Pikmin
Post by: poppoob on April 12, 2010, 05:28:47 AM
Hey I'm just like everyone else I wanna play this game with codes!

Well I fixed one of the codes myself and I have absolutely no experience in making these codes.

But after reading a good tutorial thread http://wiird.l0nk.org/forum/index.php/topic,53.0.html

And reading that ZiT was using wii-pad for his hooktype

I figured scrap the button part and just leave the memory change.

[u][b]Time Stop (Go to Sunset to end day)[/b][/u]
040EC390 60000000
Title: [Request] Pikmin Time Stop
Post by: CabooseMiller on November 05, 2010, 01:03:43 PM
Has anyone gotten this code to work?

Time Stop (1 Button=on/off) [ZiT]
28445182 00000200
040EC390 60000000
CC000000 00000000
040EC390 D0230014
E0000000 80008000

And on this version of it what does it mean when it says destroying walls wont make progress?

Time Stop (1=on/off) [Blaster99]
20444180 00000200
040EC61C 60000000
CC000000 00000000
040EC61C D0230014
E0000000 80008000
Use hook-method 'Wii Pad' in GeckoOS. Building and destructing bridges/walls will make no progress if enabled.
Title: Re: [Request] Pikmin Time Stop
Post by: BahamutLagoon on November 05, 2010, 02:39:25 PM
Back when this came out I remember using the one ZiT made and it worked fine.
Title: Re: [Request] Pikmin Time Stop
Post by: CabooseMiller on November 06, 2010, 01:13:20 PM
i could not get it to work and from reading into it other people have the same problem

UPDATE: using the hook called KPAD got the pal code to work ^_^