Im trying to make shadow be super shadow, but i have no luck.
1 thing I think we can use is when super shadow turns to normal when the rings run out.
Plz i need help
I don't know if it'll work, but sometimes stuff like this does.
Go to the Memory Viewer tab, enable ASCII, and search for "Super Shadow".
You might find the term in several spots, and can try the adresses given
I don't think it would work. Super Shadow has a unique movement pattern (he can't jump for example).
He wouldn't even be programmed to actually move in the Y-axis (if I remember that fight correctly) so you'd have to manually change his position through codes at button presses.
Plus he'd probably freeze if you touch a spring or the like.
Though I admit it'd be nice to play as him on normal stages. I'll keep my hopes up that you'll figure it out somehow. ;)