WiiRd forum

Wii & Gamecube Hacking => Wii Virtual Console and WiiWare Codes => VC and WiiWare support => Topic started by: TurtleXTreme on May 09, 2009, 04:43:09 PM

Title: [NES] Super Mario Bros. PAL-EU [FAGP]
Post by: TurtleXTreme on May 09, 2009, 04:43:09 PM
Hello, I can't create a new topic in code section because I'm not a hacker:

Here's 2 code for this game:

Score Modifier (UNTESTED) [TxT]
003B959C XXXXYYYY <- try some random value (ex: 2C1D0000)

Load X-1 World v1 [TxT]
023B951E 000000XX
* Hook type: GXDraw !!!!

XX = World value between 0 (00) to 256 (FF)
List:
00 = 1-1
01 = 2-1
02 = 3-1
03 = 4-1
05 = 5-1
06 = 6-1
07 = 7-1
08 = 8-1
09 = A-1
0A = B-1
0B = C-1
0C = D-1
0D = E-1
0E = F-1
0F = G-1
10 = H-1
11 = I-1
etc.
22 = Z-1
23 = -1 (lol)
etc.
FF = 0-1


POKE USE ONLY: (hackers)
[spoiler]803B951E YY0000XX
YY = 00 to 256 -> X-Y (ex: 803B951E 04000008 = World 9-5)
I need help, When I add YY value to the GCT code, the game froze ![/spoiler]
Title: Re: Super Mario Bros. PAL-EU [FAGP]
Post by: Romaap on May 09, 2009, 05:58:10 PM
For hacker status check this thread. (http://wiird.l0nk.org/forum/index.php/topic,2984.0.html)
Title: Re: Super Mario Bros. PAL-EU [FAGP]
Post by: Panda On Smack on May 28, 2009, 05:39:26 PM
[Always Big Fire Mario]
003B0874 00000000
003B0876 00000002


[Inf Lives]
003B087A 00000008


[Inf Time]
003B091A 0000000A


[End Level (A Button)]
  20157554 00000010
  043B0918 00000000
  E0000000 80008000

Last code sets time to 0 so you can get past the countdown of time to score at the end of each level
Title: Super Mario Bros. VC Gecko OS 1.9.3.1
Post by: Cheesewig on September 05, 2011, 11:22:22 AM
Hello ;D

I wanted to use some codes for Super Mario Bros. [FAGP] on Gecko OS 1.9.3.1 so I booted the game
with cheats. When the game started no codes were active! Any Ideas what could have gone wrong?

Thanks ;D
Title: Re: [Code] [NES] Super Mario Bros. PAL-EU [FAGP]
Post by: dcx2 on September 05, 2011, 02:46:04 PM
I moved your thread to the support area.

What codes did you use?  Did you place a gct file named FAGP.gct into the folder SD:\codes\ ?  Did you create the gct correctly?
Title: Re: Super Mario Bros. VC Gecko OS 1.9.3.1
Post by: GMO on September 05, 2011, 03:15:09 PM
Quote from: Cheesewig on September 05, 2011, 11:22:22 AM
Hello ;D

I wanted to use some codes for Super Mario Bros. [FAGP] on Gecko OS 1.9.3.1 so I booted the game
with cheats. When the game started no codes were active! Any Ideas what could have gone wrong?

Thanks ;D

Make sure the codes are activated
Title: Re: [Code] [NES] Super Mario Bros. PAL-EU [FAGP]
Post by: Cheesewig on September 05, 2011, 03:43:50 PM
Yeah, They are activated. ;D