I've started a python program that would make it easier for generating codes. It doesn't work yet and since I no very little about hex I though I'd publish it now and see if anyone is interested in picking up where I left off.
import os
colors={}
characters={'Mario':'00','DK':'01','Link':'02','Samus':'03','Zero Suit Samus':'04','Yoshi':'05','Kirby':'06',
'Fox':'07','Pikachu':'08','Luigi':'09','Captain Falcon':'0A','Ness':'0B','Bowser':'0C',
'Peach':'0D','Zelda':'0E','Sheik':'0F','Ice Climbers':'10','Popo':'11','Nana':'12'}
gamecube={'left':1,'right':2,'up':4,'down':8,'Z':10,'R':20,'L':40,'A':100,'B':200,'X':400,'Y':800,'Start':1000}
controllers={'gamecube':'284DE4'}
getbuttons={'gamecube':gamecube}
players={'p1':'20','p2':'7C','p3':'D8','p4':'34'}
def getOut(config):
if config['ochar']!='':
s=s+"10000098 000000%s\n"
s=s+"E0000000 80008000\n"
return s
def proccess(config):
s=''
if config['controller']!='':
if config['buttons']!='':
s=s+getOut(config)
s=s+"%s%s %s\n"%(config['controller'],config['buttons'])
else:
for button in buttons:
s=s+"%s%s %s\n"%(config['controller'],button)
s=s+getOut(config)
else:
if config['player']!='':
s=s+"4A000000 90180F%s\n"
if config['buttons']!='':
for controller in controllers:
s=s+"%s %s\n"%(controller,config['buttons'])
s=s+getOut(config)
else:
for key,controller in controllers.iteritems():
for button in getbuttons[key]:
s=s+"%s %s\n"
s=s+getOut(config)
return s
def proc(s):
print
if s=='':
return ''
code=s.split(':')
i=code[0].strip()
o=code[1].strip()
config={'ochar':'','ichar':'','controller':'','player':'','button':''}
### INPUT
a=i.split(',')
for i in a:
i=i.strip()
if i in characters:
config.update({'ifchar':characters[i]})
elif i in controllers:
config.update({'controller':controllers[i]})
elif i in players:
config.update({'player':players[i]})
elif i in buttons[cont]:
config.update({'button':buttons[i]})
else:
return
### OUTPUT
a=o.split()
for o in a:
if o in characters:
config.update({'ochar':characters[o]})
else:
return
return proccess(config)
def geteachplayer(config):
for player in players:
s=s+"4A000000 90180F%s\n"%player
getcontents(config)
def start():
os.system('clear')
print "EasyGecko: english to hex"
print
while 1:
s=raw_input("> ")
if s=="q":
print
print "quiting..."
break
print proc(s)
if __name__ == '__main__':
start()
An example of usage would be:
Mario : Bowser(change every Mario to Bowser)