ok im going back to making a code whereby characters who can stick to walls can stick to wals forever, yes i suck and i fail and im annoying and i need to start learning things myself and im sorry about this.
i remember last time i was told to stick to the wall, press pause immediately, search for an unknown value, click next twice, change the compare type for more than, search, click next twice change compare type to less than, search, click next twice, change compare type to more than and so on, and i would change compare type to not equal to ever 4 or 5 searches (i was told to do this)
then id be told to test the values out in the memory viewer and i was told i the number constantly changes on its own without you doing anything, then thats a useless value.
i done this thrice with 8 bit, thrice with 16 bit and thrice with 32 bit and all the values i got were faulty, is there anything im doing wrong herE?
thanks in advance
ehm you should go for either less than or more than, but not both.
stick to a wall, search, next 2 times more than, next 2 times, more than etc. until you let go of the wall.
repeat a few times, and if that doesn't work restart and use less than.
never mind i done it! finally!!! thank you so so so so so so so so so so so so much paprika ty ty ty ty!!!
no problem, would be nice to see this for lucario :D:D
you have your wish :)
http://wiird.l0nk.org/forum/index.php?topic=257.msg26858#msg26858 (http://wiird.l0nk.org/forum/index.php?topic=257.msg26858#msg26858)