I found values for the dimmer so that you are almost not detected most of the time but the address' keep changing. Wiird just wont find any pointers for them though. To find these address' do a 16 bit search for 0000 between 90500000 and 90800000 while standing in a dark spot then move out into the light and do a greater and then back to the dark for the = 0000 once you get down to about 30 or less you can look at your memory viewer and figure it out from there...any help on this would be great here's an example of a code I made and it is hideously long and I was trying to use the address' found and use them as pointers..but it only worked until I reloaded the game...can anynone help me out on finding pointers for this please..
4A000000 9060BC04
14000000 00000000
4A000000 9060BC14
14000000 00000000
4A000000 9060BC24
14000000 00000000
4A000000 9060BC34
14000000 00000000
4A000000 9060BC44
14000000 00000000
4A000000 9060BC54
14000000 00000000
4A000000 9060BC64
14000000 00000000
4A000000 9060BC74
14000000 00000000
4A000000 9060BC0C
14000000 00000000
4A000000 9060BC1C
14000000 00000000
4A000000 9060BC2C
14000000 00000000
4A000000 9060BC3C
14000000 00000000
4A000000 9060BC4C
14000000 00000000
4A000000 9060BC5C
14000000 00000000
4A000000 9060BC6C
14000000 00000000
4A000000 9060BC7C
14000000 00000000
E0000000 80008000
F**K this game...anyone have an explanation...??? Cant find pointers for being visible or in the dark....WTF...I give up on this one...