WiiRd forum

Wii & Gamecube Hacking => USA Wii Cheat Codes => USA Wii Codes => Topic started by: SMGPlayer on October 28, 2008, 06:59:52 AM

Title: Guitar Hero World Tour [SXAE52]
Post by: SMGPlayer on October 28, 2008, 06:59:52 AM
Game ID: SXAE52

Instant Rock Rank 50 [SMGPlayer]
42000000 90000000
040A7A80 000E9278
E0000000 80008000

More codes to be posted soon!
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: PikachuMan on October 31, 2008, 06:26:11 PM
That didn't take long(for codes for GHWT)!

Hmm... maybe infinite star power?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: dalekjd on October 31, 2008, 06:37:53 PM
I think it would be possible to create a infinite star power, but like GH3, World Tour could possibly freeze alot searching for code on infinite star power, SMGPlayer, have you tried that yet?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: SSBVET on November 01, 2008, 05:06:32 PM
Finally. Codes. Though I'd like to see more...
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: PikachuMan on November 01, 2008, 07:16:53 PM
I don't see how you got Ozzy in that last video of yours, SMGPlayer.(your "Pull me under" video) It doesn't sound like Ozzy's voice at all. Did you use codes for it?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: SMGPlayer on November 02, 2008, 04:37:51 AM
Quote from: PikachuMan on November 01, 2008, 07:16:53 PM
I don't see how you got Ozzy in that last video of yours, SMGPlayer.(your "Pull me under" video) It doesn't sound like Ozzy's voice at all. Did you use codes for it?
This is off topic but Ozzy, Sting, and Travis Barker are in your band for the last two gigs.

And sorry for no codes, I haven't been working on it. I'm going to try to make some tonight. I'm close to a 4x multiplier code.

Edit: Got my 4X multiplier code working! It fixes the problem we had in GH3 where the chart would shake uncontrollably and move if you missed too many notes.

Always Full Multiplier [SMGPlayer]
42000000 90000000
04084000 0000001E
E0000000 80008000

It works perfectly for guitar and bass. I can't test drums because I don't have the drum set. If anyone has it and can test it, tell me if it works. Vocals are a bit strange. I think if you get a multiplier at all it will give you a full multiplier.
I also haven't extensively tested this so tell me if there are any problems.

Okay, now I also have an infinite money code. This code and my rock rank code seem to work sometimes and sometimes not. I tried to find a pointer but I couldn't... I will look more into this.

Infinite Money [SMGPlayer]
42000000 90000000
040A7A70 3B9ACA00
E0000000 80008000
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: dalekjd on November 02, 2008, 10:58:06 AM
Thanks a bunch SMGPlayer, can't wait to try this code out.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: clueless on November 02, 2008, 04:49:35 PM
Wow i cant believe there's codes for this already!
[start offtopic]
Sadly i have decided to not to hack GHWT. There is a simpler answer to this by saying i've decided to get it for the 360 ^_^
[end offtopic]
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: numonezeldafan on November 02, 2008, 05:22:32 PM
thanx for the codes smg!! All work fine for me!! ;) Infinite star power would be cool for a next code!!! *wink* *wink*
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: hetoan2 on November 02, 2008, 05:57:11 PM
NO REQUESTS!!!!!!

[/request nazi]
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: numonezeldafan on November 02, 2008, 07:33:28 PM
Quote from: hetoan2 on November 02, 2008, 05:57:11 PM
NO REQUESTS!!!!!!

[/request nazi]

techinically it wasnt a request!!!! i just said "it would be cool to have this" - general statement!!!!! XD
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: PikachuMan on November 02, 2008, 07:34:59 PM
Nice codes, SMGP. I'll probably use 'em as soon as my Wii gets fixed.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: SMGPlayer on November 03, 2008, 05:17:47 AM
Quote from: numonezeldafan on November 02, 2008, 05:22:32 PM
thanx for the codes smg!! All work fine for me!! ;) Infinite star power would be cool for a next code!!! *wink* *wink*
Yeah I got that request a lot. Just did it! :-)

Infinite Star Power [SMGPlayer]
42000000 90000000
02083FA0 000042C8
E0000000 80008000

Works perfectly for guitar, bass, and vocals. Don't have the drums but I venture to say that it should work, too. Keep in mind that I only test my codes in single player, so if someone can tell me how they work in multiplier tell me.

Edit: Hooray, just did a full rock meter code!

Full Rock Meter [SMGPlayer]
42000000 90000000
020848D0 00003FFF
E0000000 80008000

And here is a version if you want your rock meter to not have a color.

Full Rock Meter (No Color) [SMGPlayer]
42000000 90000000
020848D0 0000FFFF
E0000000 80008000

From my testing they work with all of the instruments except I can't test drums.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: numonezeldafan on November 03, 2008, 06:25:40 AM
THANKYOU THANKYOU THANKYOU THANKYOU!!!!!! :)
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: dalekjd on November 03, 2008, 05:33:00 PM
Wow SMG, was the game easy to hack codes for? For eg: How Guitar Hero 3 was hard to hack as it kept freezing when looking for values? Just wondered :D
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: SMGPlayer on November 04, 2008, 01:14:15 AM
Quote from: dalekjd on November 03, 2008, 05:33:00 PM
Wow SMG, was the game easy to hack codes for? For eg: How Guitar Hero 3 was hard to hack as it kept freezing when looking for values? Just wondered :D
This was just as easy as GH3.

Anyway, I got a new code, no boss battle fail.  :)

No Boss Battle Fail [SMGPlayer]
42000000 90000000
020F26A4 00000000
E0000000 80008000

In a normal song, it makes your rock meter go to the bottom, going to try to find a fix.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: Clay on November 04, 2008, 03:53:52 AM
Damn son, you already got codes GH:WT. You work fast. lol
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: rafalfaro_18 on November 04, 2008, 05:02:10 AM
Quote from: Clay on November 04, 2008, 03:53:52 AM
Damn son, you already got codes GH:WT. You work fast. lol

I know... Man you're faster than flash!!!
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: numonezeldafan on November 06, 2008, 04:54:37 PM
The infinite star power code works great in 1P, but we could use another for 2P!!!! Same thing with the 4X mult. It works in 2P mode, but only for the first player!!!  Keep up the great work SMG!!!!!!!
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: webkatt on November 12, 2008, 09:17:36 PM
hi all,

i'd like to request a a code to unlock all locked(unlockable clothing). as you progress in the games career mode as a band (multiplayer) you unlocking additional clothing. but as i have no friends and a single guitar, this is not a viable option for me. might be a bit harder for you SMG as you are in the same boat as me (from info from previous posts) thanks!

p.s. how do i activate star power? i always get it but i don't know how to use it, lawl

me=noobz
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: dalekjd on November 12, 2008, 10:50:21 PM
try tilting your guitar or pressing the select button. LOLZ at your n00bishness :P
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: sNiPPs on November 13, 2008, 07:43:43 PM
On the drums, to activate your star power you have to hit both symbols at the same time.   Not the most convenient way if you're in the middle of a fast song, but oh well. 
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: mrrags1949 on November 22, 2008, 05:28:51 PM
is there a way anyone can take the downloadable song and put them as a save so people can take it and put it on there sd card and use it without buying it using wii points?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: Igglyboo on November 23, 2008, 06:25:47 PM
Lol whats with the funky game ID on this one?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: clueless on November 25, 2008, 02:58:22 AM
Quote from: Igglyboo on November 23, 2008, 06:25:47 PM
Lol whats with the funky game ID on this one?

Probably because its a P2P Wifi game (for DLC)
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: dalekjd on November 25, 2008, 06:34:17 PM
hmm could be, nice idea
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: killdroid93 on November 26, 2008, 01:30:38 AM
Is too early to ask for an "unlimited custom songs download" cheat or a "unlimited time and notes for a custom song" cheat? Kinda like Brawl? :-[ If not then nevermind ;)
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: Xpwnage123 on November 26, 2008, 07:51:08 PM
Hey sorry this is in the wrong thread, but there wasn't a request thread in the other forum. I was wondering if there could be a code that lets you use Hendrix outside of his songs? Thanks.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: PikachuMan on December 03, 2008, 10:06:24 PM
Quote from: Xpwnage123 on November 26, 2008, 07:51:08 PM
Hey sorry this is in the wrong thread, but there wasn't a request thread in the other forum. I was wondering if there could be a code that lets you use Hendrix outside of his songs? Thanks.

This might work. A simple model swap code, right?

This would be sweet; and maybe values for all the other "Rock Legends" too(such as Ozzy?)?
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: hetoan2 on December 03, 2008, 10:13:07 PM
lols model swaps aren't easy but i bet the game has an easier way for the game to load it so i'm sure you could just force it to load the value for the model and not the model itself... but thats probably what you meant...
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: PikachuMan on December 04, 2008, 10:00:01 PM
Yes.

I'm not big into coding; even my knowledge of hex is limited, so that's probably why I didn't say it right.
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: hetoan2 on December 05, 2008, 12:48:22 AM
you should learn its not too hard, plus you could actually make the codes instead of just asking for them
Title: Re: Guitar Hero World Tour [SXAE52]
Post by: Igglyboo on December 05, 2008, 02:18:41 PM
Model swaps are not easy but texture swaps are not that hard. Have any ideas for what textures to put where(i have a rough code, will post pics).