R4ZJ01
ZERO ~THUKIHAMI no KAMEN~
Fore Buttocks Mode
48000000 804BC6D4
DE000000 80008180
4A100000 000003BC
14000000 3FA00000
14000028 3FB00000
E0000000 80008000
Always Character Front Side
C20C33BC 00000002
3E20C120 923F0B14
60000000 00000000
040B75F4 92370B18
040B741C 92370B18
Color Mod
[spoiler]Hair Color
48000000 804E9EC8
DE000000 80008180
4A100000 FFFD1C04
14000000 xxxxxxFF
14000004 xxxxxxFF
E0000000 80008000
04065650 60000000
Dress Color
48000000 804E6908
DE000000 80008180
4A100000 FFFD51C4
14000000 vvvvvvFF
E0000000 80008000
04065650 60000000
xxxxxx = Color
vvvvvv = Color
000000 = Black
FF0000 = Red
00FF00 = lime
0000FF = Blue
FFFF00 = Yellow
FFA500 = Orange
FF00FF = Pink
800080 = Purple
FFFFFF = Standard
00000000 = No (Discoverer by punchline)
etc Color Code URL : http://www.finitojapan.com/cltable.html
Hair Color (Rainbow Color)
48000000 804E9EC8
DE000000 80008180
4A100000 FFFD1C04
92010000 00000000
86000000 00000003
94010000 00000000
92010000 00000001
86000000 00000002
94010000 00000001
92010000 00000002
86000000 00000001
94010000 00000002
92010000 00000004
86000000 00000003
94010000 00000004
92010000 00000005
86000000 00000002
94010000 00000005
92010000 00000006
86000000 00000001
94010000 00000006
E0000000 80008000
04065650 60000000
Dress Color (Rainbow Color)
48000000 804E6908
DE000000 80008180
4A100000 FFFD51C4
92010000 00000000
86000000 00000003
94010000 00000000
92010000 00000001
86000000 00000002
94010000 00000001
92010000 00000002
86000000 00000001
94010000 00000002
E0000000 80008000
04065650 60000000[/spoiler]
Character State
[spoiler]Infinite Physical Strength1
040A2194 4BF6106C
04003200 2C070001
04003204 4081000C
04003208 4809EF90
04003210 D023056C
04003214 4809EF84
Enemy Single Blow:04003210 D283056C
Cancel:040A2194 D023056C
MADOKA is not included
Infinite Physical Strength 2
040A2194 4BF61068
040031FC 8A03058B
04003200 2C100001
04003204 4182000C
04003208 D023056C
0400320C 4809EF8C
04003210 4809EF88
Enemy Single Blow:04003208 D283056C
Cancel:040A2194 D023056C
MADOKA is contained
Walk Speed ×2
040A14DC 4BF61D44
04003220 3DE0xxxx
04003224 39EF0000
04003228 91FC0504
0400322C 4809E2B4
x2:4000
x4:4080
x8:4100
Cancel:040A14DC D3FC0504
Resize
C20A14D8 00000004
3DE0xxxx 39EF0000
91FC0314 91FC0318
91FC031C C00289A8
60000000 00000000
Size=xxxx
Big Size:3F8C
Small Size:3F33
Time 100 hours
043EE5D4 00057E40
Photography Point999999999
043EE5C4 3B9AC9FF
Blue Spiritual Power 9999
043EE5DC 0000270F
Red Spiritual Power 9999
043EE5E0 0000270F
DOLL MAX
041F6870 3BFF0001
041F687C 281F004F[/spoiler]
ITEM
[spoiler]Manyoumaru MAX
043EE3D8 00000063
043EE4EC 00000063
043EE434 00000063
Oshinshui MAX
043EE3DC 00000063
043EE4F0 00000063
043EE438 00000063
Kagamiseki MAX
043EE3E0 00000063
043EE4F4 00000063
043EE43C 00000063 [/spoiler]
CAMERA
[spoiler]Maximum MAX
043EE538 00000003
043EE544 00000003
043EE550 00000003
Sensitivity MAX
043EE53C 00000003
043EE548 00000003
043EE554 00000003
Charge MAX
043EE540 00000003
043EE54C 00000003
043EE558 00000003
Accumulation MAX
043EE408 00000002
043EE51C 00000002
043EE464 00000002
Soul Absorption MAX
043EE40C 00000003
043EE520 00000003
043EE468 00000003 [/spoiler]
FILM
[spoiler]FILM ALL & ×99
043EE3E8 00000063
043EE3EC 00000063
043EE3F0 00000063
043EE3F4 00000063
043EE4FC 00000063
043EE500 00000063
043EE504 00000063
043EE508 00000063 [/spoiler]
Reinforcement Lens
[spoiler]Plural Reinforcement Lenses ON
043EE3C4 0000000F
043EE4D8 0000000F
043EE420 0000000F
NOW Lenses
043EE3C8 000000xx
043EE3CC 000000xx
043EE3D0 000000xx
043EE4DC 000000xx
043EE4E0 000000xx
043EE4E4 000000xx
043EE424 000000xx
043EE428 000000xx
043EE42C 000000xx
xx=00:Nothing
xx=01:é...
xx=02:é›¶
xx=03:æ'ƒ
xx=04:刻
xx=05:貫
xx=06:月
xx=07:æ»...
xx=08:å°
xx=09:å»¶
xx=0C:圧
xx=0D:æ‰
xx=11:é‡
xx=12:爆
xx=13:絆
xx=14:写
Ruka:Blue
Misaki:Red
Cyoushirou:Lime [/spoiler]
Flashlight
[spoiler]Flashlight MAX Irradiation Range
040BC478 D03B11F4
Infinite Bullet
040C636C D03F1370
040BC238 D01B1370[/spoiler]
After Clear
[spoiler]Costume ALL
04209C68 60000000
Extra ALL
0420C704 60000000
0420C6DC 9B190018[/spoiler]
Gallery Mode
[spoiler]Super Zoom ( 1 Button : Zoom, 2 Button : Zoom Out )
203CDBC0 00000200
C21A4524 00000003
819E0014 3E000010
7D906050 919E0014
60000000 00000000
E0000000 80008000
203CDBC0 00000100
C21A4524 00000003
819E0014 3E000010
7D8C8214 919E0014
60000000 00000000
E0000000 80008000
203CDBC0 00000000
041A4524 60000000
E0000000 80008000
Necessary to Ppush C Button First.
Camera Dismantling of Control
042558C4 60000000
042558D8 60000000
042558B0 60000000
0425589C 60000000
Sky and Ground ( C Button : Sky, A Button : Ground )
203CDBC0 00004000
C2081D20 00000003
819F0438 3E000001
7D906050 919F0438
60000000 00000000
E0000000 80008000
203CDBC0 00000800
C2081D20 00000003
819F0438 3E000001
7D8C8214 919F0438
60000000 00000000
E0000000 80008000
203CDBC0 00000000
04081D20 60000000
E0000000 80008000
0409DDE4 60000000
Even Other Modes are Effective.
Character Brightly Shone On
48000000 803587DC
DE000000 90009340
4A100000 000000FC
14000000 40800000
E0000000 80008000
Even Other Modes are Effective.
[spoiler](http://i907.photobucket.com/albums/ac272/ZiT866/ZERO/1.jpg)
(http://i907.photobucket.com/albums/ac272/ZiT866/ZERO/2.jpg)[/spoiler][/spoiler]
Nude Mode
[spoiler]Minus Suit Samus
004BBD07 00000000
204BBC10 88E7FDFF
044BBC10 88E80000
044BBC14 94EEEEE0
E0000000 80008000
203CDBC0 00006000
044BB890 88E80000
044BB894 94EEEEE0
CC000000 00000000
044BB890 88E7FDFF
044BB894 948EE3D7
E0000000 80008000
Arm and Face are Flesh Color : Z and C Button on/off
[spoiler](http://i907.photobucket.com/albums/ac272/ZiT866/ZERO/3.jpg)
(http://i907.photobucket.com/albums/ac272/ZiT866/ZERO/4.jpg)
(http://i907.photobucket.com/albums/ac272/ZiT866/ZERO/5.jpg)[/spoiler][/spoiler]
cool !!
your code search is fast. :)
search is a Hobby;)
I Search it Without Sleeping Like a Machine:eek:
thxs dude,these codes really work.
Quote from: ZiT;807※流歌:Blue
※海咲:Red
※長四朗:Lime
Blue = Girl1 ??
Red = Girl2 ??
Lime = Girl3 ??
or what others??
sry for my english! :)
I'm sorry:cry
I revised it:irule:
how about that X香 girl in the 序蚀?
Interesting image
It is necessary to diet.
[spoiler](http://www.dejavu.jp/~webmaster/upbbs/users/test/img/1219999070.jpg)[/spoiler]
It is necessary to diet.
[spoiler](http://www.dejavu.jp/~webmaster/upbbs/users/test/img/1219999112.jpg)[/spoiler]
thx, i need it for the mission using 円香,the one that needs to kill 20 or 30 ghosts?.
80060E58: D01E01C4 stfs f0,452(r30)
80060E5C: D01E01C8 stfs f0,456(r30)
80060E60: D01E01CC stfs f0,460(r30)
The above-mentioned instruction becomes the size of the character.
And, the address of the size of the character is changed every time.
It changes excluding the character though the code was made.
The address is acquired with BP once before savedata load.
After the game starts, the value of the address is changed.
Example of value:
80060E58: D01E01C4 stfs f0,452(r30) > Width
80060E5C: D01E01C8 stfs f0,456(r30) > Height
80060E60: D01E01CC stfs f0,460(r30) > Depth
Child
90B6C2B4 3F333333
90B6C2B8 3F333333
90B6C2BC 3F333333
Fat person
90B6C2B4 40800000
90B6C2BC 40800000
Strangeness?1
90B6C2B4 3E000000
Strangeness?2
90B6C2B4 3F333333
90B6C2B8 3F333333
90B6C2BC 41000000
Could someone please find the code for unstricted camera?
Unresticted camera is like a code from SBB.
Unrestricted Pause Camera
04109E00 38800001
040A7CF8 4E800020
Thanx!!!!
#Seems request is not allowed in this thread. Sorry about this.... I just can't find to erase this post.
add Resize,The character turns to the front code
Quote from: ZiT on September 25, 2008, 07:06:01 PM
add Resize,The character turns to the front code
Cool Code!!!! :cool:
Looking forward to see more!!
Thanx!! :P
Please enjoy it with codes :D :D
Found some codes by myself. You could choose which conponet (hair, body or even a skirt!) to disappear or appear by appling one or few codes.
[Character will not disappear near the wall]
044BB984 CCCCCCFF
044BBB44 CCCCCCFF
044BB604 CCCCCCFF
044BBD04 CCCCCCFF
044BBEC4 CCCCCCFF
044BB7C4 CCCCCCFF
[Character disappear]
044BB984 CCCCCC00
044BBB44 CCCCCC00
044BB604 CCCCCC00
044BBD04 CCCCCC00
044BBEC4 CCCCCC00
044BB7C4 CCCCCC00
By the way ZiT, if you have time, could you please teach me how you find the size code and how to apply it by GCT? I read all the guides and your post, but I just can't figure it out how to find it by myself and how to use CST1 (the C2 code) !!
Also, are you Japanese? Well, I'm Japanese too living in Tokyo!! Teaching with Japanese is also very good! Atsukamashikute, moushiwake arimasenn...
[email protected]
I haven't seen you for a long time. This game was examined a little.
The film doesn't decrease.
041395E8 60000000
Usually
60000000 ==> 7C002215
Cahirahe of blue Tamashiiticara
04139D1C 60000000
Usually
60000000 ==> 9085023C
Equipment film change
043EE3D4 000000**
**=
00=07 expressions
01=14 expressions
02=61 expressions
03=90 expressions
04=0 expressions
The play time doesn't increase.
04081794 60000000
Usually
60000000 ==> 90670234
Reisekitou doesn't decrease.
040BC238 60000000
Usually
60000000 ==> D03B1370
When it is D01B1370, it recovers. all
It is 9999999 points in the taking a picture point change.
04168750 90030224
Usually
90030224 ==> 90A30224
Costume change
Minaduki Ruka
023EE3F8 0000aabb
aa=
00= default
01= yukata appearance(stripes)
02= uniform appearance
03= tube top dress
04= yukata appearance(spider lily)
05= Zerosutssamus
bb=
00= default
01= glasses(the 1)
02= glasses(the 2)
03= glasses(the 3)
04= hair ornament
Kirishima Choushirou
023EE454 0000aabb
aa=
00= default
01= informal dress appearance(tea)
02= police appearance
03= informal dress appearance(navy blue)
bb=
00= default
01= glasses(the 1)
02= glasses(the 2)
03= sunglasses
Tsukimori Madoka
003EE4B0 000000aa
aa=
00= default
01= dress appearance
Asou Misaki
023EE50C 0000aabb
aa=
00= default
01= yukata appearance(It is a goldfish in the flower. )
02= uniform appearance
03= blowout
04= yukata appearance(disorder butterfly)
05= Luigi
bb=
00= default
01= glasses(the 1)
02= glasses(the 2)
03= sunglasses
04= hair ornament
2010/09/23
all code edits
hold A to walk through walls & other obstructions
283D2F52 F7FF0800
040A1100 60000000
283D2F53 F7FF0000
040A1100 4BF92C31
E0000000 80008000
this will allow you to sequence break like crazy
including getting to the 3rd floor of Rougetsu Hall right from the beginning of the game
3 speed movement modifier
040A1978 C0562DA4
040A17C4 C0962DA4
283D2F52 DFFB2004
04002DA4 40C00000
283D2F53 DFFB2000
04002DA4 3FC00000
283D2F53 00000000
04002DA4 3F800000
E0000000 80008000
walking is normal speed (to modify change 3F800000)
running is 1.5x speed (to modify change 3FC00000)
running & holding down on the dpad is 6x speed (to modify change 40C00000)
wiiztec, you could remove the first E0 code.
You can make the second IF code act as an ENDIF-IF by adding 1 to the address.
Add Code
//Fore Buttocks Mode
//Always Character Front Side
Add Code
//Color Mod
Thank you ZiT for the most recent codes! my girlfriend will love them. Purple dresses and big breasts!
The color can be shown by the hexadecimal number of RGB.
Please enjoy ;D :)
from the looks of your dress color modifier its using RGBA
Dress Color [ZiT]
48000000 804E6908
DE000000 80008180
4A100000 FFFD51C4
14000000 RRGGBBAA
E0000000 80008000
04065650 60000000
If the FF you posted regularly is 100% opacity... if you change AA to 00 then it should be clear right *smirks*
As long as its not just a color overlay the dress should disappear... hehehe
AA = alpha value which is opacity for those unfamiliar to its use.
punchline posted a code at the end of page 1 that is supposed to be able to make certain parts of clothing disappear...I haven't tested it out yet.
But I plan on doing some fun things with this color code. I made a rainbow color code for Resident Evil 4's crosshair, and I wanted to show it off, but I think rainbow dresses would be better.
like rainbow that cycles through colors using addition and such in ASM or one that cycles through a list of set colors?
Because I was thinking of having my code (for another game) mathematically calculate the color, but then i got lazy and just made it cycle through 10 colors and you cant really tell the difference imho.
But if you did do it mathematically i'm sure i'd like to see the ASM :D
ZiT/hetoan check out this code ;D
color changing hair (based on ZiT hair color code)
C0000000 0000000E
7D8802A6 48000015
690069FF FF00FFFF
05000500 694069FF
7C6802A6 7D8803A6
8983000C 89630008
7D6B0774 7D8C5A14
9983000C 89430000
7C0C5000 41820010
89430004 7C0C5000
4082000C 7D6B00D0
99630008 38630001
706A0003 4082FFC4
81830008 91870008
4E800020 00000000
48000000 804E9EC8
DE000000 80008180
4A100000 FFFD1C04
94210012 00000000
E0000000 80008000
04065650 60000000
I will post disassembly and notes on the code. It is very customizable. You can change min color, max color, and color changing speed; independently for R,G,B, and A. The C0 code should work on any game. It puts the dynamic color in gr2, so that other codes can read the color without having to rewrite this code. You could also make multiple color changers and put the other values into different gr's.
EDIT: look at the code in Memory Viewer with auto-update. ^_^ You can see it changing.
Nice Code dcx2!!
I also made the aurora color.
However, because it is a pointer, the code that I made is unstable :'(
Hair Color (Rainbow Color)
48000000 804E9EC8
DE000000 80008180
4A100000 FFFD1C04
92010000 00000000
86000000 00000003
94010000 00000000
92010000 00000001
86000000 00000002
94010000 00000001
92010000 00000002
86000000 00000001
94010000 00000002
92010000 00000004
86000000 00000003
94010000 00000004
92010000 00000005
86000000 00000002
94010000 00000005
92010000 00000006
86000000 00000001
94010000 00000006
E0000000 80008000
04065650 60000000
Dress Color (Rainbow Color)
48000000 804E6908
DE000000 80008180
4A100000 FFFD51C4
92010000 00000000
86000000 00000003
94010000 00000000
92010000 00000001
86000000 00000002
94010000 00000001
92010000 00000002
86000000 00000001
94010000 00000002
E0000000 80008000
04065650 60000000
ZERO ~THUKIHAMI no KAMEN~ (Fatal Frame 4) : Rainbow Color!!!! YouTube (http://www.youtube.com/watch?v=7xVfLwDKNRo&fmt=35)
Why not have it store the color to a stable free address in the memory then do a gecko memory copy to the pointer :o
It is a pointer to hair and the dress address that says that I am unstable.
When the costume of the character is changed, it doesn't operate occasionally.
Making with ASM is the best ;)
not quite sure i followed your english there, but ASM is pretty much always best :D
I'm trying to come up with a reliable ASM hook for changing the color of various things. I traced the call stack to see where the pointers come from. The pointers are contained in a linked list, and there's a few recursive function calls that are used to iterate through the list until it finds the pointers.
r5 is the pointer we want
80072788: lwz r5,24(r3)
80068328: mr r3,r31
800680DC: mr r31,r4
8006B458: mr r4,r31
8006B2E0: mr r31,r4
8006C11C: mr r4,r30
8006C0B4: lwz r30,24(r31) or 8006C304: lwz r30,20(r30)
8006BDD0: mr r31,r3
8006C2FC: mr r3,r30
8006C2F4: lwz r30,12(r31) or 8006C304: lwz r30,20(r30)
8006BDD0: mr r31,r3
...the three below are recursively executed like five times...
8006C2FC: mr r3,r30
8006C2F4: lwz r30,12(r31) or 8006C304: lwz r30,20(r30) (<--- see the linked list?)
8006BDD0: mr r31,r3
80062DF0: mr r3,r24
80062DE8: lwz r24,28(r31) #4
80062794: mr r31,r3
802112B8: r3 is cached, and then used as an argument
8009ACC8: addi r3,r28,336 #3
8009AB6C: mr r28,r3
80097718: mr r3,r31
800976F0: lwz r31,8(r3) #2
800976E8: r3 = 803F00D8 #1
Starting from the bottom, this leads up to the pointer where the data for the hair color is written, which gets loaded into r5. So I figured I'd follow it the other way, and see who reads this new data. Lots of data is passed on the stack (oddly, most of the function calls have *huge* stacks, hundreds of bytes each), and then the data is pushed out to the CC memory range. It's weird...all the data is written to the same address, CC008000, one after another. You would think that is over-writing the values...but this does not appear to be the case.
In other words...it's hard to find a good ASM hook for this. Harder than any other game I've tried to hack so far. I'm actually quite surprised...but not deterred! I will find a way to make an ASM hook.
ZiT
This game has major glitches! You need 233 ghosts to get the last Function. But 6 ghosts do not show because of bugs.
Solution 1 - Give them the 6 bugged ghosts for free. Easy, just toggle a bit somewhere right?
Solution 2 - Fix the bugs that prevent you from getting the pictures. Harder, but more satisfying.
This way you can actually complete the ghost list for real. Good idea?
083EE600 FFFFFFFF
21F00004 00000000
There is a target address in the vicinity of 803EE600.
The above-mentioned code might destroy the save data ;)
Add Code
//Gallery Mode
Add Code
//Nude Mode