WiiRd forum

Wii & Gamecube Hacking => PAL Wii Cheat Codes => PAL Wii codes => Topic started by: shark2003 on October 11, 2008, 10:50:18 PM

Title: Tomb Raider: Anniversary [RLRP4F]
Post by: shark2003 on October 11, 2008, 10:50:18 PM
Enable Wii Pad Hook in Gecko OS 1.07a 
Note:These codes were found using an NTSC US Wii and May not work on a PAL Region Wii

*[Moon Jump] (Hold A)
2039C7F0 00000800
0467BED8 43160000
E0000000 80008000

[Moon Jump] (Hold A+B)
2039C7F0 00000C00
0467BED8 43160000
E0000000 80008000

[Moon Jump] (Hold A+Z) If you press Z first you will jump off camera..actually its kind of funny...LOL
2039C7F0 00002800
0467BED8 43160000
E0000000 80008000


*Causes damage if you fall if you are really high and also will kill you if you are too high and fall.

Yeah...this is my very first jump code.... :)

*Infinite Health (See Code below from Dr. Pepper)
48000000 8067BF88
14000760 60000000
E0000000 80008000


Infinite Dual Pistols Ammo (This needs a different Pointer)
48000000 8067BDD8
DE000000 80008180
1000C838 00000016
E0000000 80008000


Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Black_Wolf on October 12, 2008, 04:19:12 AM
haha see not that hard! Congrats on the moonjump!
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Lunar on October 12, 2008, 06:09:44 AM
could u explain how you made the code? im having realy bad trouble with making them for numerous games.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 06:27:51 AM
Quote from: Black_Wolf on October 12, 2008, 04:19:12 AM
haha see not that hard! Congrats on the moonjump!

Yeah,actually the hard part was finding the address...LOL...it took hours....LOL
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Black_Wolf on October 12, 2008, 08:14:17 AM
haha no kidding? Did you just do the whole jump greater less kind of search? Or did you look for the actual max jump height? I know there's a few ways of doing it lol all with similar effects. Personally my favorite is the z-co-ordinate subroutine, its complex, but you have some much control over whats happening!
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 02:18:07 PM
Yeah,pretty much did the greater than less than search but it took alot of retrys and my eyeballs felt like they were going to fall out after looking back forth between my TV and computer screen for hours without taking a break...few...it may be awhile before I try that on another game. How do you go about looking for your max jump height?
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jorrick16 on October 12, 2008, 03:36:58 PM
jump code doesn't work and when you have jump code and inifite health both on ocarina wil stay on green screen and gekko hang to so please help??
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 12, 2008, 04:07:11 PM
Well first you should mention that this game does not work on normal hook. Second thing is that none of the codes are working (as ptr location jumps around every time), since most likely it needs pointer in pointer codes and in 48-codes it is wise to check then with DE000000 80008180 checks so it pointer location is not working, it wouldnt crash the game.

Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jorrick16 on October 12, 2008, 04:22:51 PM
oke i don't get it so i this cheat won't work??XD:P
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 12, 2008, 04:36:43 PM
You have to wait for fixed codes to appear. yes.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 12, 2008, 05:59:11 PM

Unlimited Health [Dr.Pepper]
48000000 804B2120
DE000000 80008180
140006F0 50000000
E0000000 80008000
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 06:03:21 PM
Thanks Dr. Pepper...that is probably a better place for the pointer.....I couldnt get any good results using the pointer search..

Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 12, 2008, 06:56:54 PM
No problem, my pointer searcher application found 10 working pointers + 2200 pointer in pointers, so had quite a bunch to choose from :) :)
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Matthew29w12 on October 12, 2008, 08:23:17 PM
The moonjump code doesn't want to work, does it work with Ocarina?
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 08:48:49 PM
Quote from: Matthew29w12 on October 12, 2008, 08:23:17 PM
The moonjump code doesn't want to work, does it work with Ocarina?

I guess it doesnt work with Ocarina right now,someone will have to change it a little I think in order for it to work,it works fine with WIIRD though,but I need to change it to a button combo code,its making some places impossible to get through......what special code do I need to add to make this a combo code like A+B equals moon jump??? Anyone know?? This game is wearing me out trying to figure out these codes...LOL.. :-[
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 08:50:52 PM
Quote from: Dr.Pepper on October 12, 2008, 06:56:54 PM
No problem, my pointer searcher application found 10 working pointers + 2200 pointer in pointers, so had quite a bunch to choose from :) :)

Is this seperate from the pointer searcher in WIIRD??? if so do you have a link or something to this program??
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 12, 2008, 09:03:45 PM
most likely moon jumps pointer location is also buggy, since that location seems to have value of 00000000 on my savegames.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Matthew29w12 on October 12, 2008, 09:09:48 PM
Quote from: shark2003 on October 12, 2008, 08:48:49 PM
Quote from: Matthew29w12 on October 12, 2008, 08:23:17 PM
The moonjump code doesn't want to work, does it work with Ocarina?

I guess it doesnt work with Ocarina right now,someone will have to change it a little I think in order for it to work,it works fine with WIIRD though,but I need to change it to a button combo code,its making some places impossible to get through......what special code do I need to add to make this a combo code like A+B equals moon jump??? Anyone know?? This game is wearing me out trying to figure out these codes...LOL.. :-[

Oh fudge, I was looking forward to killing Lara in so many other ways with a moonjump lolo. Good luck with your work thoughhh!
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Black_Wolf on October 12, 2008, 09:25:13 PM
 I have a similar pointer search tool, but i don't know yet if it works on wii, its a psp application for multi level pointers.

Also, I still use the z-co-ordinates generally, coz there is a lot of ways to NOT change them where you can search equal. With the jump method though, try like moving around the ground, searching equal, going into menus, searching equal, do all that kind of stuff to filter out the bad results.

Also for A+B you look at you're button table thing (this was on another thread somewhere can't remember)

GCN Wii Clasic
L 0001 L 0001 U+ 0001
R 0002 R 0002 L+ 0002
D 0004 D 0004 Zr 0004
U 0008 U 0008 X  0008
Z 0010 + 0010 A  0010
R 0020 2 0100 Y  0020
L 0040 1 0200 B  0040
A 0100 B 0400 Zl 0080
B 0200 A 0800 R  0200
X 0400 - 1000 +  0400
Y 0800 Z 2000 -  1000
S 1000 C 4000 L  2000
D+ 4000
R+ 8000



And add the 2 numbers together
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 09:42:57 PM
Quote from: Dr.Pepper on October 12, 2008, 09:03:45 PM
most likely moon jumps pointer location is also buggy, since that location seems to have value of 00000000 on my savegames.

If you look at the address 8067BED8 in the memory viewer and press A it will go from 00000000 to the value I set it at,but the whole code probably does need some adjusting...after all it is my first attempt ever at creating a jump code... :D
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 09:46:13 PM
Quote from: Black_Wolf on October 12, 2008, 09:25:13 PM
I have a similar pointer search tool, but i don't know yet if it works on wii, its a psp application for multi level pointers.

Also, I still use the z-co-ordinates generally, coz there is a lot of ways to NOT change them where you can search equal. With the jump method though, try like moving around the ground, searching equal, going into menus, searching equal, do all that kind of stuff to filter out the bad results.

Also for A+B you look at you're button table thing (this was on another thread somewhere can't remember)

GCN Wii Clasic
L 0001 L 0001 U+ 0001
R 0002 R 0002 L+ 0002
D 0004 D 0004 Zr 0004
U 0008 U 0008 X  0008
Z 0010 + 0010 A  0010
R 0020 2 0100 Y  0020
L 0040 1 0200 B  0040
A 0100 B 0400 Zl 0080
B 0200 A 0800 R  0200
X 0400 - 1000 +  0400
Y 0800 Z 2000 -  1000
S 1000 C 4000 L  2000
D+ 4000
R+ 8000



And add the 2 numbers together

Yeah,Z Co-ordinates still needs to be added to this code as well,so you can move forward and backwards while in the air...so this isnt truly a real "Moon Jump" code yet.....
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Matthew29w12 on October 12, 2008, 10:28:10 PM
You should totally try and get the moonjump code to work for Ocarina, i'd love you long time! Just a suggestion! *flee*
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 12, 2008, 10:45:53 PM
Quote from: Matthew29w12 on October 12, 2008, 10:28:10 PM
You should totally try and get the moonjump code to work for Ocarina, i'd love you long time! Just a suggestion! *flee*

Hopefully some better coders on here will come up with a good code...I am still a beginner on these kind of codes.. :-[ I dont use ocarina (except for on Zelda TP) so I dont know what would cause this not to work...maybe its the way it handles the memory address' could be slightly different...
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 13, 2008, 06:40:39 AM
Its nothing to do with ocarina, since it doesnt even work on Wiird, as the jump code pointer location changes between loads too. The button activator line does work yes, and the end line, but the value that is written in specific location only works on your savegame, or the time that the game happens to load it on the same memory location, ie you need to find the location again (or calculate the offset of your currently working location vs unlimited health), and then make offset to stable pointer, ie you can use the same pointer that unlimited health uses + offset to jump location.

Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 13, 2008, 11:18:11 PM
To find your jumping height address,try searching for greater than C2000000 while jumping as in the air as high as you can go and pausing. Here is an example of some of the values that I saw after jumping and pausing several times.

C24500ED
C217163D
C2002E57
C20027A8

Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 14, 2008, 04:54:22 PM
Quote from: Dr.Pepper on October 13, 2008, 06:40:39 AM
Its nothing to do with ocarina, since it doesnt even work on Wiird, as the jump code pointer location changes between loads too. The button activator line does work yes, and the end line, but the value that is written in specific location only works on your savegame, or the time that the game happens to load it on the same memory location, ie you need to find the location again (or calculate the offset of your currently working location vs unlimited health), and then make offset to stable pointer, ie you can use the same pointer that unlimited health uses + offset to jump location.



So...how come on my game it keeps loading to the same place without using a pointer?? I have quit the game re-started went to more stages and even re-started new games and it still works without needing a pointer..?? BTW I am using WIIRD for my codes. I posted some of the jump values to search on if someone wants to make a better/good code,but mine seems to be working fine using WIIRD.
***Update*** Jump Codes and Inf Health are working with Ocarina for me also***
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jorrick16 on October 17, 2008, 05:20:26 PM
it realy does not work none of the moon jump codes i tried it with gecko 1.07b and hooktype wii pad but still nothing
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 18, 2008, 12:42:51 AM
Quote from: jorrick16 on October 17, 2008, 05:20:26 PM
it realy does not work none of the moon jump codes i tried it with gecko 1.07b and hooktype wii pad but still nothing

I am using Gecko OS 1.07a
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jorrick16 on October 19, 2008, 04:41:35 PM
me to now but still doesn't work
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Black_Wolf on October 19, 2008, 11:42:11 PM
I know this may seem an inappropriate question, but are you using the full version of the game? Or have you used brick blocker or some other kind of memory changing tool on it? Other than that, there's not a lot I can think of...

Did you try setting a breakpoint on you're code anyway? You could get a more permanent area with that, and if you need help changing the asm there into you're moon jump code you can just ask, I'd be willing to help in order to get this code working for everyone.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 20, 2008, 12:42:45 AM
I havent used anything special on the game..although I have a US NTSC Wii...I wouldnt think that would make a difference on how the memory is handled for a pal game...???  :-[
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jorrick16 on October 20, 2008, 08:21:06 AM
i have pal wii:P so mebey but when i have a moon jump code on! lara jump but 1 leggs is doing strange so i don't know:P
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 20, 2008, 03:42:16 PM
Quote from: jorrick16 on October 20, 2008, 08:21:06 AM
i have pal wii:P so mebey but when i have a moon jump code on! lara jump but 1 leggs is doing strange so i don't know:P

Try using the hold A+Z code
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 20, 2008, 03:46:02 PM
Quote from: Black_Wolf on October 19, 2008, 11:42:11 PM
I know this may seem an inappropriate question, but are you using the full version of the game? Or have you used brick blocker or some other kind of memory changing tool on it? Other than that, there's not a lot I can think of...

Did you try setting a breakpoint on you're code anyway? You could get a more permanent area with that, and if you need help changing the asm there into you're moon jump code you can just ask, I'd be willing to help in order to get this code working for everyone.

Where would I look in the Breakpoint?? Do you have an example? I know I put in the address for the breakpoint and set and when you press the button it shoud pause and a bunch of stuff is listed,but where would I look on there?
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: jalaneme on October 20, 2008, 03:55:05 PM
any luck with the inf ammo code yet?
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Matthew29w12 on October 20, 2008, 05:53:25 PM
Quote from: shark2003 on October 11, 2008, 10:50:18 PM
***I have tested the jump codes and Dr. Peppers inf health code and they are working with Ocarina...****

Enable Wii Pad Hook in Gecko OS 1.07a

*[Moon Jump] (Hold A)
2039C7F0 00000800
0467BED8 43160000
E0000000 80008000

[Moon Jump] (Hold A+B)
2039C7F0 00000C00
0467BED8 43160000
E0000000 80008000

[Moon Jump] (Hold A+Z) If you press Z first you will jump off camera..actually its kind of funny...LOL
2039C7F0 00002800
0467BED8 43160000
E0000000 80008000


*Causes damage if you fall if you are really high and also will kill you if you are too high and fall.

Yeah...this is my very first jump code.... :)

*Infinite Health (See Code below from Dr. Pepper)
48000000 8067BF88
14000760 60000000
E0000000 80008000


Infinite Dual Pistols Ammo (This needs a different Pointer)
48000000 8067BDD8
DE000000 80008180
1000C838 00000016
E0000000 80008000




The moonjump codes still don't want to work for me, I tried all 3 moonjump codes... I wonder why it works for you but not meeee.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Dr.Pepper on October 20, 2008, 08:52:04 PM
Can people test this one in PAL console? :) (Press A to activate)

Moon Jump [Dr.Pepper]
2039C7F0 00000800
1468AED8 42C80000
E0000000 80008000
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 20, 2008, 09:39:27 PM
Quote from: jalaneme on October 20, 2008, 03:55:05 PM
any luck with the inf ammo code yet?

The ammo codes require a pointer,but at this point,seems like the codes I am finding are only working for me ..maybe because I have a US NTSC Wii and forcing NTSC mode...maybe that is causing a change in the memory locations for the game....???
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Black_Wolf on October 21, 2008, 07:40:15 AM
it seems odd but you could be write, the very reason I just hack the same region as the wii every time, avoids these issues. It was unforseen though, something like this shouldn't have happened, not something you can predict... its a shame that the time you spent on a great code like this is part of the minority that wouldn't work lol.
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: shark2003 on October 21, 2008, 02:26:54 PM
Yeah...we'll have to keep this in mind for future hacks involving different region consoles on different region games..maybe there is a difference in offsets that can be figured out...still kind of strange though..because Dr. Peppers Unlimited Health code works for me...
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: Matthew29w12 on October 29, 2008, 11:33:23 PM
Quote from: Dr.Pepper on October 20, 2008, 08:52:04 PM
Can people test this one in PAL console? :) (Press A to activate)

Moon Jump [Dr.Pepper]
2039C7F0 00000800
1468AED8 42C80000
E0000000 80008000

This code doesn't work.
I held A and tapped it too, still didn't work, I tried button combinations, and no effect.
*crys in a corner eating birthday cake*
Title: Re: TOMB RAIDER: ANNIVERSARY (EU) RLRP4F
Post by: fishears on November 24, 2008, 03:36:34 PM
Has anyone got infinite health working on Ocarina? I've tried Dr Pepper's code but it isn't working for me.
Thanks