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Wii & Gamecube Hacking => USA Wii Cheat Codes => USA Wii Codes => Topic started by: Dr.Pepper on September 23, 2008, 09:33:17 PM

Title: Lego Batman (NTSC) [RLBEWR]
Post by: Dr.Pepper on September 23, 2008, 09:33:17 PM
Player1 Unlimited Points [Dr.Pepper]
1453BB18 EFFFFFFF

Player2 Unlimited Points [Dr.Pepper]
1453BB28 EFFFFFFF
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on September 28, 2008, 09:36:33 AM
Infinite Health Player 1 (Except for Fatal Falls,Toxic Waste and Bombs)
42000000 90000000
043B561C 00000808
E0000000 80008000

Infinite Health Player 2 (Except for Fatal Falls,Toxic Waste and Bombs)
42000000 90000000
043B6D1C 00000808
E0000000 80008000

Infinite Legos in Lego Gun Player 1(Always Have 99 Legos)
42000000 90000000
003B5605 00000063
E0000000 80008000


Infinite Legos in Lego Gun Player 2(Always Have 99 Legos)
42000000 90000000
003B6D05 00000063
E0000000 80008000
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on September 28, 2008, 05:43:03 PM
I would like to see a super jump code for this game...but I really dont know how to make one....
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on September 29, 2008, 12:58:57 AM
I know this isnt a code request thread but another neat code to create for this game would be able to change into any character in Story Line Mode instead only having that option in Freeplay after completing the level.

Here we go,hopefully this can get someone started on the button press codes for Story Line Mode. This is what I found so far. Each character value (for what I have seen so far)are stored at the same address but of course all are different values...you just need to watch the Memory Viewer at address 903B3FF0 as you are clicking through the different characters in Freeplay Mode. Batman and Robin both have an extra address at 903B519C for their suites and need to be added for it to work right. I provided the following list for the different suits. I poked the suit values in in Story Line Mode and it worked. If some savvy hacker can use this to make some button activator codes so these can be used in Story Line mode...that would be just F****** awesome...

Batman
903B3FF0 905367A4 [Character Modifier Code]
903B519C XXXXXXXX [Suit]
803F8278=Batman
803F82C8=Red Batman(Heat Protection Suit)
803F8318=Batman(Glide Suit)
803F8368=Batman(Demolition Suit)
803F83B8=BlueBatman(Sonic Suit)

Robin
903B3FF0 90536810 [Character Modifier Code]
903B519C XXXXXXXX [Suit]
803F8408=Robin
803F8458=Robin(Water Suit)
803F84A8=Robin(Technology Suit)
803F84F8=Robin(Magnet Suit)
803F8548=Robin(Attract Suit)

Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 09, 2008, 10:59:30 PM
MOON JUMP for Characters 1 and 2 [HOLD A+B}
2052F7B0 00000C00
42000000 90000000
043B4978 000000FC
043B6078 000000FC
E0000000 80008000
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Panda On Smack on November 10, 2008, 10:19:30 AM
Thanks Shark, started a code based on your findings.

Few things to not for the following code. Its just a work in progress and it was for PAL but addresses seem to be the same.

Holding Z and pressing the D pad directions changes Batman. To reset back to original you hold Z and press B button

Im working on a more precise code that uses the D Pad to change your character by using Left and Right and if you are Batman or Robin the up and Down will cycle through the outfits

Also, in freeplay mode you can press 1 or 2 to change outfits anyway so dont use this code then or it screws up the players :)

Player Mod (Batman)
2042F180 00002400
42000000 90000000
043B519C 803F8278
E0000000 80008000
2042F180 00002008
42000000 90000000
043B519C 803F82C8
E0000000 80008000
2042F180 00002002
42000000 90000000
043B519C 803F8318
E0000000 80008000
2042F180 00002004
42000000 90000000
043B519C 803F8368
E0000000 80008000
2042F180 00002001
42000000 90000000
043B519C 803F83B8
E0000000 80008000
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Panda On Smack on November 10, 2008, 01:42:23 PM
Quote from: shark2003 on September 29, 2008, 12:58:57 AM
Batman
903B3FF0 905367A4 [Character Modifier Code] <-- for PAL this is different
903B519C XXXXXXXX [Suit]
803F8278=Batman
803F82C8=Red Batman(Heat Protection Suit)
803F8318=Batman(Glide Suit)
803F8368=Batman(Demolition Suit)
803F83B8=BlueBatman(Sonic Suit)

Robin
903B3FF0 90536810 [Character Modifier Code] <-- for PAL this is different
903B519C XXXXXXXX [Suit] <-- this cant be the same address as batmans suit? PAL its 903B689C
803F8408=Robin
803F8458=Robin(Water Suit)
803F84A8=Robin(Technology Suit)
803F84F8=Robin(Magnet Suit)
803F8548=Robin(Attract Suit)

Cant seem to find the address in PAL where the charater is stored when you cycle through options? 903B3FF0 doesnt change for me
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 10, 2008, 03:25:33 PM
 :) Very cool,I wasted so many weekends trying to find that jump code,but then I loaded up Lego Indiana Jones and tried doing less than searches while jumping and greater then when on the ground and I nailed the values down and then looked for similar with Batman and it worked...glad all of this opened up the door for some good codes...
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Panda On Smack on November 10, 2008, 03:58:13 PM
Cool

What screen did you search on to find the character code changing as you flicked through them?
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 10, 2008, 04:39:45 PM
Quote from: Panda On Smack on November 10, 2008, 03:58:13 PM
Cool

What screen did you search on to find the character code changing as you flicked through them?

I think I just used the memory viewer screen after finding the address in free play mode...
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Panda On Smack on November 10, 2008, 04:48:31 PM
did you just flick through them and search for NOT EQUAL in the 90 range?
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 10, 2008, 10:39:51 PM
I really cant remember now...lol...I know there is more to find for the character selector...shouldnt be too far off from the batman and robin address' once I found the address I just clicked through changing costumes and watched the memory viewer for the changes to get the values....
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 11, 2008, 07:56:14 PM
I have also been messing around with Prince of Persia Warrior Within for a moon jump code possibly maybe a walk through walls codes,also want to try a falling code that doesnt kill you if you land on something,if anyone wants to help out,I think these would be some neat codes to mess around in...I have already completed the game a couple of times but want to see if there can be shortcuts to get through the game quicker...
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Romaap on November 11, 2008, 08:35:22 PM
I tried that stuff with PoP Rival Swords but with no results :confused:
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 12, 2008, 04:42:28 PM
Quote from: Romaap on November 11, 2008, 08:35:22 PM
I tried that stuff with PoP Rival Swords but with no results :confused:

I have found a moon jump code but it is tricky to use because you cant move him around while rising into the air. I need to figure out what controls the x,y,z co-ordinates. As for now you can jump and rise but cant control the direction and if you go too high or fall down if you are really high then you get killed.  I can post them later when I get home if anyone wants to fool around with it....
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: shark2003 on November 12, 2008, 10:41:50 PM
I posted this in the test area for POP Rival Swords...

Moon Jump [Hold Z+A While Moving]
2065E5A0 00002800
04DF0410 40700000
04DF0400 80000004
E0000000 80008000

This is a Weird one,you cant control your direction when in the air and you will die if you float up too far and of course if you fall from a great height...try it out ...any help with this would be great


BTW,I guess you need to be a registered hacker to get into the Code Testing Area...
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: TNTkryzt on November 13, 2008, 02:29:55 PM
..here's some codes for the unlockables.

Unlock all Characters
077AA120 00000010
396000C0 7D63F1AE
7C03F0AE 4AB8CA1C
04336B44 494735DC

Unlock all Story Clips
077AA130 00000010
39600001 99650003
88050003 4AB31528
042DB660 494CEAD0

Unlock all Suit Upgrades
077AA170 00000010
396000FF 7D6301AE
7C0300AE 4AAEA4F8
04294670 49515B00

Unlock all Extras
077AA160 00000010
396000FF 7D63C1AE
7C03C0AE 4AAEA744
042948AC 495158B4

Unlock all Data
077AA110 00000010
39600001 99630002
88030002 4ABA2B2C
0434CC44 4945D4CC

All Data Bought
077AA100 00000010
39600001 99630063
88030063 4AAEA400
04294508 49515BF8

1 Stud = Maximum Studs
042EF91C 60000000

Studs Worth 5,000
04273C34 38C01388
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: Romaap on November 20, 2008, 08:08:17 PM
Quote from: shark2003 on November 12, 2008, 10:41:50 PM

BTW,I guess you need to be a registered hacker to get into the Code Testing Area...
everyone can see the thins posted in there, but only hackers and members with 100+ posts can post
Title: Re: Lego Batman (NTSC) [RLBEWR]
Post by: GMO on February 11, 2010, 12:45:36 AM
Activate In-Game Extras...
Silhouettes
003F9530 00000001

Beep Beep
003F954C 00000001

Ice Rink
003F9568 00000001

Disguises
003F9584 00000001

Extra Toggle
003F95A0 00000001

Score x10
003F962C 00000001

Stud Magnet
003F9648 00000001

Power Brick Detector
003F969C 00000001

Fast Build
003F96D4 00000001

Invincibility
003F9744 00000001