Time always zero:
025C5D77 00000000
infinite stars
024C77C6 0000270F
(must have enough to upgrade at least one item and upgrade an item with code enabled for it to take effect)
255 critical hits
P1 045C5CC8 000000FF
P2 045C5CCC 000000FF
infinite health
P1 04BE55A2 00000000
P2 04BE55B6 00000000
Someone who knows assembly is going to have to make inf ammo codes because I've tried about twenty times and failed.
[Edit]
Inf ammo (With help from Dr. Peppers thread for the pal version)
041BCFE8 60000000
no reload code
00E4C5B7 000000FF
thanks i'll see if they work... :)
you might try asking Dr. Pepper, he made an infinite ammo for the pal version. or you could try porting it off course
added inf ammo code
unfortnatly the graphic glitches still remains, i can't even see anything on the screen when i shoot with the gun.
Get the new version of GeckoOS, it has Ocarina included and the game doesn't glitch with it.
@IcebergMM : Would you mind if I ported your infinite health code for the PAL-EU version ?
Quote from: Neo Shadow;11578Get the new version of GeckoOS, it has Ocarina included and the game doesn't glitch with it.
i don't own a usb geko thingy, just a SD card and ocarina via the homebrew channel.
could it be the codes that's causing the graphic glitches?
"Only code I've been able to hack so far is time always 0
045C5D77 00000000
Lots of upgrade stars.
044C77C6 0000FFFF"
Those code addresses don't look 32bit to me but yet a 32bit is used.
Quote from: g6flavor;11627could it be the codes that's causing the graphic glitches?
i had all the codes on this list enabled apart from no reload and as soon as i shooted a gun at a zombie this grey lines appear on screen and i can't move either :S i'm not sure but i think it could be the inf ammo code causing the glitch? i haven't tried the other codes on their own yet.
Quote from: jalaneme;11623i don't own a usb geko thingy, just a SD card and ocarina via the homebrew channel.
Who said anything about owning a USB Gecko ? GeckoOS is a HOMEBREW app, available somewhere around here (on the site or the forum, it doesn't matter) originaly created to serv as a free loader. It was then added the Ocarina Homebrew in a all-in-one package and most glitches were corrected.
@ neo shadow be my guest
@ g6flavor You're right. Thats what I get for not double checking my codes
they should be
Time always zero:
025C5D77 00000000
infinite stars
024C77C6 0000270F (9999 is the max the game sees)
I will change them in the first post.
Quote from: Neo Shadow;11634Who said anything about owning a USB Gecko ? GeckoOS is a HOMEBREW app, available somewhere around here (on the site or the forum, it doesn't matter) originaly created to serv as a free loader. It was then added the Ocarina Homebrew in a all-in-one package and most glitches were corrected.
well i upgraded to the gekoOS and the codes work fine now, only problem i have is the inf health code doesn't work, at first it was working for a bit then i went to the next stage and it stopped working.
Funny... Maybe it is a different code for each level ? Have you tried loading the game and then testing it on another level ? (I can't test it myself, I run on PAL version)
Works fine in every level on mine
Quote from: jalaneme on September 15, 2008, 01:06:24 AM
well i upgraded to the gekoOS and the codes work fine now, only problem i have is the inf health code doesn't work, at first it was working for a bit then i went to the next stage and it stopped working.
Try this and see if it works:
infinite health
P1 02BE55A0 00000000
Infinite Grenades
P1 0056F33B 00000003
With the Inf Health code ON, you'll get stuck in the game when got killed by a object, like a rolling boulder.
Push 2 on Wii Remote to Recover Health
2843A832 00000100
02BE55A0 00000000
E0000000 80008000
All Weapons Max Lv and Inf Ammo
04BE6AB0 00040400
04BE6AB4 04000004
04BE6AB8 04040404
04BE6ABC 04040404
04BE6AC0 04040400
Quote from: IcebergMM on September 09, 2008, 05:41:26 PM
no reload code
00E4C5B7 000000FF
use with inf ammo or you'll still use ammo, and if you end a level with the infinity symbol as your ammo for a weapon that is not the basic handgun with this code that weapon disappears from your inventory.
What does that mean?
If you use the Inf Ammo code together with the no reload code and if your weapon is not a handgun you'll lose that weapon at the end of the chapter?
Btw, I have no problems when using the no reload code and from guns with inf ammo (not using the 1st post inf ammo code)
unlimited ammo/reload for player2...
I activated both P1 and P2 PLayer codes for Infinite health and i got hit, not recovering or anything. Do i only put P2 on for Co-Op? Or is there something wrong?
Try this and see if it works:
infinite health
P1 04BE55A0 00000000
P2 04BE55B4 00000000
Thanks, code worked. It made the character's a little fuzzy though, nothing too major i guess.
hmm...it didn't give me any problems when I use Inf Health for P1 with this code
infinite health
P1 02BE55A0 00000000
changed from 32bit to 16bit
and try this then
P2 02BE55B4 00000000
Note: Ocarina doesn't work well with this game, you have to use GeckoOS.