Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

Previous topic - Next topic

Bigman40

I haven't seen this while browsing lately, has there been a code to do anything with the "foridden seven"? Like anything that allows you to play them or of the sort?

hetoan2

Quote from: Bigman40;7918I haven't seen this while browsing lately, has there been a code to do anything with the "foridden seven"? Like anything that allows you to play them or of the sort?
there is incomplete data for the forbidden seven. only titles for them so it wont be possible at all if ever. :( fortunately there are other characters that are playable through hacks that aren't accessible normally :D which just makes it more fun :)

Androu1

The forbidden seven don't even have REAL data.Only some dummy effect files.Yeah,nothing can be done about them.NOTHING.

Bigman40

Quote from: hetoan2;7919there is incomplete data for the forbidden seven. only titles for them so it wont be possible at all if ever. :( fortunately there are other characters that are playable through hacks that aren't accessible normally :D which just makes it more fun :)
For the other characters, you mean the alloys, giga bowser, wario-man, and of the such?

Also, thx about the seven... really wished I could use mewtwo again T_T

TwilightErik

How does this code works?

Golden Hammer Modifier (RSBE/RSBJ):
40000000 9017B638
000015B0 000000XX < I know this is the # Modifier but it doesn't give me hammers.
E0000000 80008000

Can anyone help me out please?

Thanks,
TwilightErik

Renald100

I've read through the previous forums for codes and this forum and I remember someone talking about extending the replay limit.  Well, I did some experimenting and I came across a few things that may be of some interest.

I started a 10 stock, 10 min. match as Super Ike against 3 lvl. 1 cps.  I beat them in just under 3 min.  I went and watched the replay and everything went just as it did in the match.  But once I turned off the codes and viewed the replay again Ike was not super anymore, which was expected, but when I reached the time the match ended last time, Ike stopped and the cps kept fighting.  Once that happened everything speed up by like 2x.  The match continued speed up until around the last 30 sec. of the match, then it went back to normal speed.  The match lasted around 7 min. in real time.

In conclusion, I believe it must be possible to extend the replay limit.  But this is just my observation, I don't know all of the technical stuff involved so it may be impossible.  Hopefully this helped someone out, but I didn't want this info to go to waste.

Whew! Now I don't feel like a moocher. :)
By the way, you guys are AWESOME!!!

hetoan2

Quote from: Renald100;7977I've read through the previous forums for codes and this forum and I remember someone talking about extending the replay limit.  Well, I did some experimenting and I came across a few things that may be of some interest.

I started a 10 stock, 10 min. match as Super Ike against 3 lvl. 1 cps.  I beat them in just under 3 min.  I went and watched the replay and everything went just as it did in the match.  But once I turned off the codes and viewed the replay again Ike was not super anymore, which was expected, but when I reached the time the match ended last time, Ike stopped and the cps kept fighting.  Once that happened everything speed up by like 2x.  The match continued speed up until around the last 30 sec. of the match, then it went back to normal speed.  The match lasted around 7 min. in real time.

In conclusion, I believe it must be possible to extend the replay limit.  But this is just my observation, I don't know all of the technical stuff involved so it may be impossible.  Hopefully this helped someone out, but I didn't want this info to go to waste.

Whew! Now I don't feel like a moocher. :)
By the way, you guys are AWESOME!!!
Get the Replay on your SD Memory Card and Put it in an attachment 0.o i'm sure it will help.

Heinermann

Odd that those codes didn't work, I'll test them before I post any again. Maybe I wrote down the wrong base address?

‮nukaaD

I just frankensteined this monstrous thing together.
If anyone comes in and tells me I could've done it in about ten thousand less lines... I'll hate you. D:


Character one always has Final Smash eyes.
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0000
3A000098 00FF0700
3A000098 00FF0900
3A000098 00FF1500
3A000098 00FF0D00
3A000098 00FF2300
3A000098 00FF2900
3A000098 00FF0B00
3A000098 00FF2B00
3A000098 00FF0600
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000001 00000001
E0000000 80008000
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0100
3A000098 00FF0200
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF1300
3A000098 00FF0E00
3A000098 00FF0F00
3A000098 00FF1900
3A000098 00FF2500
3A000098 00FF2A00
3A000098 00FF1600
3A000098 00FF1000
3A000098 00FF1100
3A000098 00FF1200
3A000098 00FF2400
3A000098 00FF0C00
3A000098 00FF1700
3A000098 00FF2800
3A000098 00FF2700
3A000098 00FF1B00
3A000098 00FF0600
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000002 00000001
E0000000 80008000
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0100
3A000098 00FF0200
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF1300
3A000098 00FF0E00
3A000098 00FF0F00
3A000098 00FF1900
3A000098 00FF2500
3A000098 00FF2A00
3A000098 00FF1600
3A000098 00FF1000
3A000098 00FF1100
3A000098 00FF1200
3A000098 00FF2400
3A000098 00FF0C00
3A000098 00FF1700
3A000098 00FF2800
3A000098 00FF2700
3A000098 00FF1B00
3A000098 00FF0000
3A000098 00FF0700
3A000098 00FF0900
3A000098 00FF1500
3A000098 00FF0D00
3A000098 00FF2300
3A000098 00FF2900
3A000098 00FF0B00
3A000098 00FF2B00
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000003 00000001
E0000000 80008000



Credits:

The "If character is XX, stop the code" lines:
Taken from the emerald colour code that was rigged to cancel for characters it didn't work with.
iirc, that was Full Metal Kirby's doing.

The Graphics Modifier and the values therein:
Phantom Wings

The person bored enough to pull all these numbers together:
Peach


A few characters either don't have Smash Eyes, Phantom Wings hasn't gotten around to finding their values, or I didn't know what to do for them (Wasn't sure if Pokemon Trainer took a character slot first or his Pokemon did), so a few characters won't have them.

wiimaster86

3 things to Peach.

First off awesome code!

Second Shouldn't that be in the code thread?

Third how did you get that picture of Peach? :confused
You suck at mazes if you can't do this one.


Check Out My Youtube Page.

smk

Quote from: wiimaster86;8062Third how did you get that picture of Peach? :confused

He took a snapshot of Peach with the Emerald code on, put it in his SD Card, put it on the computer, and used special software (this software is available to anyone) to convert the file to a .jpeg.

twoacross

Quote from: Xtreme Starfox;2285Hold at selection screen untill stage has loaded.

Hold R for Practice Stage
284DE4B0 000000A0
4A000000 81000000
145E25D8 00000037
E2000002 80008000

Hold L for Target Test
284DE4B0 000000C0
4A000000 81000000
145E25D8 00000038
E2000002 80008000

Hold Y for Result Stage
284DE4B0 00000880
4A000000 81000000
145E25D8 00000028
E2000002 80008000

Hold X for Home Run Contest
284DE4B0 00000480
4A000000 81000000
145E25D8 00000034
E2000002 80008000

Whaa..? =P

Hold Y for result and Hold X dosent work for me has any1 fixed this?

hetoan2

don't use those codes. it will freeze if you try and jump or block 0.o but its probably because you're using a wavebird controller and it only works on wired gcn.

jayloonar

Does anyone have a chart of item ID?

OneUp

I cannot seem to figure out how Phantom Wings' character modifier code works.  Mainly that several characters have the same values for the parts of their model.  And also what value goes where.